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// Copyright 2024 The Khronos Group Inc.
//
// SPDX-License-Identifier: CC-BY-4.0
include::{generated}/meta/{refprefix}VK_NV_shader_atomic_float16_vector.adoc[]
=== Other Extension Metadata
*Last Modified Date*::
2024-02-03
*IP Status*::
No known IP claims.
*Interactions and External Dependencies*::
- This extension provides API support for
https://registry.khronos.org/OpenGL/extensions/NV/NV_shader_atomic_fp16_vector.txt[`GL_NV_shader_atomic_fp16_vector`]
*Contributors*::
- Jeff Bolz, NVIDIA
=== Description
This extension allows a shader to perform atomic add, min, max, and exchange
operations on 2- and 4-component vectors of float16.
Buffer, workgroup, and image storage classes are all supported.
include::{generated}/interfaces/VK_NV_shader_atomic_float16_vector.adoc[]
=== Issues
None.
=== New SPIR-V Capabilities
* <<spirvenv-capabilities-table-AtomicFloat16VectorNV,
code:AtomicFloat16VectorNV>>
=== Version History
* Revision 1, 2024-02-03 (Jeff Bolz)
** Internal revisions
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