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// Copyright 2024 The Khronos Group Inc.
//
// SPDX-License-Identifier: CC-BY-4.0

include::{generated}/meta/{refprefix}VK_NV_shader_atomic_float16_vector.adoc[]

=== Other Extension Metadata

*Last Modified Date*::
    2024-02-03
*IP Status*::
    No known IP claims.
*Interactions and External Dependencies*::
  - This extension provides API support for
    https://registry.khronos.org/OpenGL/extensions/NV/NV_shader_atomic_fp16_vector.txt[`GL_NV_shader_atomic_fp16_vector`]
*Contributors*::
  - Jeff Bolz, NVIDIA

=== Description

This extension allows a shader to perform atomic add, min, max, and exchange
operations on 2- and 4-component vectors of float16.
Buffer, workgroup, and image storage classes are all supported.

include::{generated}/interfaces/VK_NV_shader_atomic_float16_vector.adoc[]

=== Issues

None.

=== New SPIR-V Capabilities

  * <<spirvenv-capabilities-table-AtomicFloat16VectorNV,
    code:AtomicFloat16VectorNV>>

=== Version History

  * Revision 1, 2024-02-03 (Jeff Bolz)
  ** Internal revisions