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// Copyright 2021-2024 The Khronos Group Inc.
//
// SPDX-License-Identifier: CC-BY-4.0

include::{generated}/meta/{refprefix}VK_EXT_descriptor_buffer.adoc[]

=== Other Extension Metadata

*Last Modified Date*::
    2021-06-07
*IP Status*::
    No known IP claims.
*Contributors*::
  - Tobias Hector, AMD
  - Stu Smith, AMD
  - Maciej Jesionowski, AMD
  - Boris Zanin, AMD
  - Hans-Kristian Arntzen, Valve
  - Connor Abbott, Valve
  - Baldur Karlsson, Valve
  - Mike Blumenkrantz, Valve
  - Graeme Leese, Broadcom
  - Jan-Harald Fredriksen, Arm
  - Rodrigo Locatti, NVIDIA
  - Jeff Bolz, NVIDIA
  - Piers Daniell, NVIDIA
  - Jeff Leger, QUALCOMM
  - Lionel Landwerlin, Intel
  - Slawomir Grajewski, Intel

=== Description

This extension introduces new commands to put shader-accessible descriptors
directly in memory, making the management of descriptor data more explicit.

include::{generated}/interfaces/VK_EXT_descriptor_buffer.adoc[]

=== Version History

  * Revision 1, 2021-06-07 (Stu Smith)
  ** Initial revision