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+// Copyright (c) 2022-2023 The Khronos Group Inc.
+//
+// SPDX-License-Identifier: CC-BY-4.0
+
+include::{generated}/meta/{refprefix}VK_IMG_relaxed_line_rasterization.adoc[]
+
+=== Other Extension Metadata
+
+*Last Modified Date*::
+ 2023-10-22
+*IP Status*::
+ No known IP claims.
+
+*Contributors*::
+ - James Fitzpatrick, Imagination
+ - Andrew Garrard, Imagination
+ - Alex Walters, Imagination
+
+=== Description
+
+OpenGL specifies that implementations should rasterize lines using the
+diamond exit rule (a slightly modified version of Bresenham's algorithm).
+To implement OpenGL some implementations have a device-level compatibility
+mode to rasterize lines according to the OpenGL specification.
+
+This extension allows OpenGL emulation layers to enable the OpenGL
+compatible line rasterization mode of such implementations.
+
+include::{generated}/interfaces/VK_IMG_relaxed_line_rasterization.adoc[]
+
+=== Issues
+
+None.
+
+=== Version History
+
+ * Revision 1, 2023-10-22 (James Fitzpatrick)
+ ** Initial version