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path: root/opts/SkBlitRow_opts_arm_neon.cpp
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/*
 * Copyright 2012 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkBlitRow_opts_arm_neon.h"

#include "SkBlitMask.h"
#include "SkBlitRow.h"
#include "SkColorPriv.h"
#include "SkDither.h"
#include "SkMathPriv.h"
#include "SkUtils.h"

#include "SkColor_opts_neon.h"
#include <arm_neon.h>

void S32_D565_Opaque_neon(uint16_t* SK_RESTRICT dst,
                           const SkPMColor* SK_RESTRICT src, int count,
                           U8CPU alpha, int /*x*/, int /*y*/) {
    SkASSERT(255 == alpha);

    while (count >= 8) {
        uint8x8x4_t vsrc;
        uint16x8_t vdst;

        // Load
        vsrc = vld4_u8((uint8_t*)src);

        // Convert src to 565
        vdst = SkPixel32ToPixel16_neon8(vsrc);

        // Store
        vst1q_u16(dst, vdst);

        // Prepare next iteration
        dst += 8;
        src += 8;
        count -= 8;
    };

    // Leftovers
    while (count > 0) {
        SkPMColor c = *src++;
        SkPMColorAssert(c);
        *dst = SkPixel32ToPixel16_ToU16(c);
        dst++;
        count--;
    };
}

void S32_D565_Blend_neon(uint16_t* SK_RESTRICT dst,
                          const SkPMColor* SK_RESTRICT src, int count,
                          U8CPU alpha, int /*x*/, int /*y*/) {
    SkASSERT(255 > alpha);

    uint16x8_t vmask_blue, vscale;

    // prepare constants
    vscale = vdupq_n_u16(SkAlpha255To256(alpha));
    vmask_blue = vmovq_n_u16(0x1F);

    while (count >= 8) {
        uint16x8_t vdst, vdst_r, vdst_g, vdst_b;
        uint16x8_t vres_r, vres_g, vres_b;
        uint8x8_t vsrc_r, vsrc_g, vsrc_b;

        // Load src
        {
        register uint8x8_t d0 asm("d0");
        register uint8x8_t d1 asm("d1");
        register uint8x8_t d2 asm("d2");
        register uint8x8_t d3 asm("d3");

        asm (
            "vld4.8    {d0-d3},[%[src]]!"
            : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+&r" (src)
            :
        );
        vsrc_g = d1;
#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
        vsrc_r = d2; vsrc_b = d0;
#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
        vsrc_r = d0; vsrc_b = d2;
#endif
        }

        // Load and unpack dst
        vdst = vld1q_u16(dst);
        vdst_g = vshlq_n_u16(vdst, 5);        // shift green to top of lanes
        vdst_b = vandq_u16(vdst, vmask_blue); // extract blue
        vdst_r = vshrq_n_u16(vdst, 6+5);      // extract red
        vdst_g = vshrq_n_u16(vdst_g, 5+5);    // extract green

        // Shift src to 565
        vsrc_r = vshr_n_u8(vsrc_r, 3);    // shift red to 565 range
        vsrc_g = vshr_n_u8(vsrc_g, 2);    // shift green to 565 range
        vsrc_b = vshr_n_u8(vsrc_b, 3);    // shift blue to 565 range

        // Scale src - dst
        vres_r = vmovl_u8(vsrc_r) - vdst_r;
        vres_g = vmovl_u8(vsrc_g) - vdst_g;
        vres_b = vmovl_u8(vsrc_b) - vdst_b;

        vres_r = vshrq_n_u16(vres_r * vscale, 8);
        vres_g = vshrq_n_u16(vres_g * vscale, 8);
        vres_b = vshrq_n_u16(vres_b * vscale, 8);

        vres_r += vdst_r;
        vres_g += vdst_g;
        vres_b += vdst_b;

        // Combine
        vres_b = vsliq_n_u16(vres_b, vres_g, 5);    // insert green into blue
        vres_b = vsliq_n_u16(vres_b, vres_r, 6+5);  // insert red into green/blue

        // Store
        vst1q_u16(dst, vres_b);
        dst += 8;
        count -= 8;
    }
    if (count > 0) {
        int scale = SkAlpha255To256(alpha);
        do {
            SkPMColor c = *src++;
            SkPMColorAssert(c);
            uint16_t d = *dst;
            *dst++ = SkPackRGB16(
                    SkAlphaBlend(SkPacked32ToR16(c), SkGetPackedR16(d), scale),
                    SkAlphaBlend(SkPacked32ToG16(c), SkGetPackedG16(d), scale),
                    SkAlphaBlend(SkPacked32ToB16(c), SkGetPackedB16(d), scale));
        } while (--count != 0);
    }
}

void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst,
                           const SkPMColor* SK_RESTRICT src, int count,
                           U8CPU alpha, int /*x*/, int /*y*/) {
    SkASSERT(255 == alpha);

    if (count >= 8) {
        uint16_t* SK_RESTRICT keep_dst = 0;

        asm volatile (
                      "ands       ip, %[count], #7            \n\t"
                      "vmov.u8    d31, #1<<7                  \n\t"
                      "vld1.16    {q12}, [%[dst]]             \n\t"
                      "vld4.8     {d0-d3}, [%[src]]           \n\t"
                      // Thumb does not support the standard ARM conditional
                      // instructions but instead requires the 'it' instruction
                      // to signal conditional execution
                      "it eq                                  \n\t"
                      "moveq      ip, #8                      \n\t"
                      "mov        %[keep_dst], %[dst]         \n\t"

                      "add        %[src], %[src], ip, LSL#2   \n\t"
                      "add        %[dst], %[dst], ip, LSL#1   \n\t"
                      "subs       %[count], %[count], ip      \n\t"
                      "b          9f                          \n\t"
                      // LOOP
                      "2:                                         \n\t"

                      "vld1.16    {q12}, [%[dst]]!            \n\t"
                      "vld4.8     {d0-d3}, [%[src]]!          \n\t"
                      "vst1.16    {q10}, [%[keep_dst]]        \n\t"
                      "sub        %[keep_dst], %[dst], #8*2   \n\t"
                      "subs       %[count], %[count], #8      \n\t"
                      "9:                                         \n\t"
                      "pld        [%[dst],#32]                \n\t"
                      // expand 0565 q12 to 8888 {d4-d7}
                      "vmovn.u16  d4, q12                     \n\t"
                      "vshr.u16   q11, q12, #5                \n\t"
                      "vshr.u16   q10, q12, #6+5              \n\t"
                      "vmovn.u16  d5, q11                     \n\t"
                      "vmovn.u16  d6, q10                     \n\t"
                      "vshl.u8    d4, d4, #3                  \n\t"
                      "vshl.u8    d5, d5, #2                  \n\t"
                      "vshl.u8    d6, d6, #3                  \n\t"

                      "vmovl.u8   q14, d31                    \n\t"
                      "vmovl.u8   q13, d31                    \n\t"
                      "vmovl.u8   q12, d31                    \n\t"

                      // duplicate in 4/2/1 & 8pix vsns
                      "vmvn.8     d30, d3                     \n\t"
                      "vmlal.u8   q14, d30, d6                \n\t"
                      "vmlal.u8   q13, d30, d5                \n\t"
                      "vmlal.u8   q12, d30, d4                \n\t"
                      "vshr.u16   q8, q14, #5                 \n\t"
                      "vshr.u16   q9, q13, #6                 \n\t"
                      "vaddhn.u16 d6, q14, q8                 \n\t"
                      "vshr.u16   q8, q12, #5                 \n\t"
                      "vaddhn.u16 d5, q13, q9                 \n\t"
                      "vqadd.u8   d6, d6, d0                  \n\t"  // moved up
                      "vaddhn.u16 d4, q12, q8                 \n\t"
                      // intentionally don't calculate alpha
                      // result in d4-d6

                      "vqadd.u8   d5, d5, d1                  \n\t"
                      "vqadd.u8   d4, d4, d2                  \n\t"

                      // pack 8888 {d4-d6} to 0565 q10
                      "vshll.u8   q10, d6, #8                 \n\t"
                      "vshll.u8   q3, d5, #8                  \n\t"
                      "vshll.u8   q2, d4, #8                  \n\t"
                      "vsri.u16   q10, q3, #5                 \n\t"
                      "vsri.u16   q10, q2, #11                \n\t"

                      "bne        2b                          \n\t"

                      "1:                                         \n\t"
                      "vst1.16      {q10}, [%[keep_dst]]      \n\t"
                      : [count] "+r" (count)
                      : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src)
                      : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7",
                      "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29",
                      "d30","d31"
                      );
    }
    else
    {   // handle count < 8
        uint16_t* SK_RESTRICT keep_dst = 0;

        asm volatile (
                      "vmov.u8    d31, #1<<7                  \n\t"
                      "mov        %[keep_dst], %[dst]         \n\t"

                      "tst        %[count], #4                \n\t"
                      "beq        14f                         \n\t"
                      "vld1.16    {d25}, [%[dst]]!            \n\t"
                      "vld1.32    {q1}, [%[src]]!             \n\t"

                      "14:                                        \n\t"
                      "tst        %[count], #2                \n\t"
                      "beq        12f                         \n\t"
                      "vld1.32    {d24[1]}, [%[dst]]!         \n\t"
                      "vld1.32    {d1}, [%[src]]!             \n\t"

                      "12:                                        \n\t"
                      "tst        %[count], #1                \n\t"
                      "beq        11f                         \n\t"
                      "vld1.16    {d24[1]}, [%[dst]]!         \n\t"
                      "vld1.32    {d0[1]}, [%[src]]!          \n\t"

                      "11:                                        \n\t"
                      // unzips achieve the same as a vld4 operation
                      "vuzpq.u16  q0, q1                      \n\t"
                      "vuzp.u8    d0, d1                      \n\t"
                      "vuzp.u8    d2, d3                      \n\t"
                      // expand 0565 q12 to 8888 {d4-d7}
                      "vmovn.u16  d4, q12                     \n\t"
                      "vshr.u16   q11, q12, #5                \n\t"
                      "vshr.u16   q10, q12, #6+5              \n\t"
                      "vmovn.u16  d5, q11                     \n\t"
                      "vmovn.u16  d6, q10                     \n\t"
                      "vshl.u8    d4, d4, #3                  \n\t"
                      "vshl.u8    d5, d5, #2                  \n\t"
                      "vshl.u8    d6, d6, #3                  \n\t"

                      "vmovl.u8   q14, d31                    \n\t"
                      "vmovl.u8   q13, d31                    \n\t"
                      "vmovl.u8   q12, d31                    \n\t"

                      // duplicate in 4/2/1 & 8pix vsns
                      "vmvn.8     d30, d3                     \n\t"
                      "vmlal.u8   q14, d30, d6                \n\t"
                      "vmlal.u8   q13, d30, d5                \n\t"
                      "vmlal.u8   q12, d30, d4                \n\t"
                      "vshr.u16   q8, q14, #5                 \n\t"
                      "vshr.u16   q9, q13, #6                 \n\t"
                      "vaddhn.u16 d6, q14, q8                 \n\t"
                      "vshr.u16   q8, q12, #5                 \n\t"
                      "vaddhn.u16 d5, q13, q9                 \n\t"
                      "vqadd.u8   d6, d6, d0                  \n\t"  // moved up
                      "vaddhn.u16 d4, q12, q8                 \n\t"
                      // intentionally don't calculate alpha
                      // result in d4-d6

                      "vqadd.u8   d5, d5, d1                  \n\t"
                      "vqadd.u8   d4, d4, d2                  \n\t"

                      // pack 8888 {d4-d6} to 0565 q10
                      "vshll.u8   q10, d6, #8                 \n\t"
                      "vshll.u8   q3, d5, #8                  \n\t"
                      "vshll.u8   q2, d4, #8                  \n\t"
                      "vsri.u16   q10, q3, #5                 \n\t"
                      "vsri.u16   q10, q2, #11                \n\t"

                      // store
                      "tst        %[count], #4                \n\t"
                      "beq        24f                         \n\t"
                      "vst1.16    {d21}, [%[keep_dst]]!       \n\t"

                      "24:                                        \n\t"
                      "tst        %[count], #2                \n\t"
                      "beq        22f                         \n\t"
                      "vst1.32    {d20[1]}, [%[keep_dst]]!    \n\t"

                      "22:                                        \n\t"
                      "tst        %[count], #1                \n\t"
                      "beq        21f                         \n\t"
                      "vst1.16    {d20[1]}, [%[keep_dst]]!    \n\t"

                      "21:                                        \n\t"
                      : [count] "+r" (count)
                      : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src)
                      : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7",
                      "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29",
                      "d30","d31"
                      );
    }
}

static inline uint16x8_t SkDiv255Round_neon8(uint16x8_t prod) {
    prod += vdupq_n_u16(128);
    prod += vshrq_n_u16(prod, 8);
    return vshrq_n_u16(prod, 8);
}

void S32A_D565_Blend_neon(uint16_t* SK_RESTRICT dst,
                          const SkPMColor* SK_RESTRICT src, int count,
                          U8CPU alpha, int /*x*/, int /*y*/) {
   SkASSERT(255 > alpha);

    /* This code implements a Neon version of S32A_D565_Blend. The results have
     * a few mismatches compared to the original code. These mismatches never
     * exceed 1.
     */

    if (count >= 8) {
        uint16x8_t valpha_max, vmask_blue;
        uint8x8_t valpha;

        // prepare constants
        valpha_max = vmovq_n_u16(255);
        valpha = vdup_n_u8(alpha);
        vmask_blue = vmovq_n_u16(SK_B16_MASK);

        do {
            uint16x8_t vdst, vdst_r, vdst_g, vdst_b;
            uint16x8_t vres_a, vres_r, vres_g, vres_b;
            uint8x8x4_t vsrc;

            // load pixels
            vdst = vld1q_u16(dst);
#if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 6))
            asm (
                "vld4.u8 %h[vsrc], [%[src]]!"
                : [vsrc] "=w" (vsrc), [src] "+&r" (src)
                : :
            );
#else
            register uint8x8_t d0 asm("d0");
            register uint8x8_t d1 asm("d1");
            register uint8x8_t d2 asm("d2");
            register uint8x8_t d3 asm("d3");

            asm volatile (
                "vld4.u8    {d0-d3},[%[src]]!;"
                : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3),
                  [src] "+&r" (src)
                : :
            );
            vsrc.val[0] = d0;
            vsrc.val[1] = d1;
            vsrc.val[2] = d2;
            vsrc.val[3] = d3;
#endif


            // deinterleave dst
            vdst_g = vshlq_n_u16(vdst, SK_R16_BITS);        // shift green to top of lanes
            vdst_b = vdst & vmask_blue;                     // extract blue
            vdst_r = vshrq_n_u16(vdst, SK_R16_SHIFT);       // extract red
            vdst_g = vshrq_n_u16(vdst_g, SK_R16_BITS + SK_B16_BITS); // extract green

            // shift src to 565
            vsrc.val[NEON_R] = vshr_n_u8(vsrc.val[NEON_R], 8 - SK_R16_BITS);
            vsrc.val[NEON_G] = vshr_n_u8(vsrc.val[NEON_G], 8 - SK_G16_BITS);
            vsrc.val[NEON_B] = vshr_n_u8(vsrc.val[NEON_B], 8 - SK_B16_BITS);

            // calc src * src_scale
            vres_a = vmull_u8(vsrc.val[NEON_A], valpha);
            vres_r = vmull_u8(vsrc.val[NEON_R], valpha);
            vres_g = vmull_u8(vsrc.val[NEON_G], valpha);
            vres_b = vmull_u8(vsrc.val[NEON_B], valpha);

            // prepare dst_scale
            vres_a = SkDiv255Round_neon8(vres_a);
            vres_a = valpha_max - vres_a; // 255 - (sa * src_scale) / 255

            // add dst * dst_scale to previous result
            vres_r = vmlaq_u16(vres_r, vdst_r, vres_a);
            vres_g = vmlaq_u16(vres_g, vdst_g, vres_a);
            vres_b = vmlaq_u16(vres_b, vdst_b, vres_a);

#ifdef S32A_D565_BLEND_EXACT
            // It is possible to get exact results with this but it is slow,
            // even slower than C code in some cases
            vres_r = SkDiv255Round_neon8(vres_r);
            vres_g = SkDiv255Round_neon8(vres_g);
            vres_b = SkDiv255Round_neon8(vres_b);
#else
            vres_r = vrshrq_n_u16(vres_r, 8);
            vres_g = vrshrq_n_u16(vres_g, 8);
            vres_b = vrshrq_n_u16(vres_b, 8);
#endif
            // pack result
            vres_b = vsliq_n_u16(vres_b, vres_g, SK_G16_SHIFT); // insert green into blue
            vres_b = vsliq_n_u16(vres_b, vres_r, SK_R16_SHIFT); // insert red into green/blue

            // store
            vst1q_u16(dst, vres_b);
            dst += 8;
            count -= 8;
        } while (count >= 8);
    }

    // leftovers
    while (count-- > 0) {
        SkPMColor sc = *src++;
        if (sc) {
            uint16_t dc = *dst;
            unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha);
            unsigned dr = SkMulS16(SkPacked32ToR16(sc), alpha) + SkMulS16(SkGetPackedR16(dc), dst_scale);
            unsigned dg = SkMulS16(SkPacked32ToG16(sc), alpha) + SkMulS16(SkGetPackedG16(dc), dst_scale);
            unsigned db = SkMulS16(SkPacked32ToB16(sc), alpha) + SkMulS16(SkGetPackedB16(dc), dst_scale);
            *dst = SkPackRGB16(SkDiv255Round(dr), SkDiv255Round(dg), SkDiv255Round(db));
        }
        dst += 1;
    }
}

/* dither matrix for Neon, derived from gDitherMatrix_3Bit_16.
 * each dither value is spaced out into byte lanes, and repeated
 * to allow an 8-byte load from offsets 0, 1, 2 or 3 from the
 * start of each row.
 */
static const uint8_t gDitherMatrix_Neon[48] = {
    0, 4, 1, 5, 0, 4, 1, 5, 0, 4, 1, 5,
    6, 2, 7, 3, 6, 2, 7, 3, 6, 2, 7, 3,
    1, 5, 0, 4, 1, 5, 0, 4, 1, 5, 0, 4,
    7, 3, 6, 2, 7, 3, 6, 2, 7, 3, 6, 2,

};

void S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src,
                                int count, U8CPU alpha, int x, int y)
{

    SkASSERT(255 > alpha);

    // rescale alpha to range 1 - 256
    int scale = SkAlpha255To256(alpha);

    if (count >= 8) {
        /* select row and offset for dither array */
        const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)];

        uint8x8_t vdither = vld1_u8(dstart);         // load dither values
        uint8x8_t vdither_g = vshr_n_u8(vdither, 1); // calc. green dither values

        int16x8_t vscale = vdupq_n_s16(scale);        // duplicate scale into neon reg
        uint16x8_t vmask_b = vdupq_n_u16(0x1F);         // set up blue mask

        do {

            uint8x8_t vsrc_r, vsrc_g, vsrc_b;
            uint8x8_t vsrc565_r, vsrc565_g, vsrc565_b;
            uint16x8_t vsrc_dit_r, vsrc_dit_g, vsrc_dit_b;
            uint16x8_t vsrc_res_r, vsrc_res_g, vsrc_res_b;
            uint16x8_t vdst;
            uint16x8_t vdst_r, vdst_g, vdst_b;
            int16x8_t vres_r, vres_g, vres_b;
            int8x8_t vres8_r, vres8_g, vres8_b;

            // Load source and add dither
            {
            register uint8x8_t d0 asm("d0");
            register uint8x8_t d1 asm("d1");
            register uint8x8_t d2 asm("d2");
            register uint8x8_t d3 asm("d3");

            asm (
                "vld4.8    {d0-d3},[%[src]]!  /* r=%P0 g=%P1 b=%P2 a=%P3 */"
                : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+&r" (src)
                :
            );
            vsrc_g = d1;
#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
            vsrc_r = d2; vsrc_b = d0;
#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
            vsrc_r = d0; vsrc_b = d2;
#endif
            }

            vsrc565_g = vshr_n_u8(vsrc_g, 6); // calc. green >> 6
            vsrc565_r = vshr_n_u8(vsrc_r, 5); // calc. red >> 5
            vsrc565_b = vshr_n_u8(vsrc_b, 5); // calc. blue >> 5

            vsrc_dit_g = vaddl_u8(vsrc_g, vdither_g); // add in dither to green and widen
            vsrc_dit_r = vaddl_u8(vsrc_r, vdither);   // add in dither to red and widen
            vsrc_dit_b = vaddl_u8(vsrc_b, vdither);   // add in dither to blue and widen

            vsrc_dit_r = vsubw_u8(vsrc_dit_r, vsrc565_r);  // sub shifted red from result
            vsrc_dit_g = vsubw_u8(vsrc_dit_g, vsrc565_g);  // sub shifted green from result
            vsrc_dit_b = vsubw_u8(vsrc_dit_b, vsrc565_b);  // sub shifted blue from result

            vsrc_res_r = vshrq_n_u16(vsrc_dit_r, 3);
            vsrc_res_g = vshrq_n_u16(vsrc_dit_g, 2);
            vsrc_res_b = vshrq_n_u16(vsrc_dit_b, 3);

            // Load dst and unpack
            vdst = vld1q_u16(dst);
            vdst_g = vshrq_n_u16(vdst, 5);                   // shift down to get green
            vdst_r = vshrq_n_u16(vshlq_n_u16(vdst, 5), 5+5); // double shift to extract red
            vdst_b = vandq_u16(vdst, vmask_b);               // mask to get blue

            // subtract dst from src and widen
            vres_r = vsubq_s16(vreinterpretq_s16_u16(vsrc_res_r), vreinterpretq_s16_u16(vdst_r));
            vres_g = vsubq_s16(vreinterpretq_s16_u16(vsrc_res_g), vreinterpretq_s16_u16(vdst_g));
            vres_b = vsubq_s16(vreinterpretq_s16_u16(vsrc_res_b), vreinterpretq_s16_u16(vdst_b));

            // multiply diffs by scale and shift
            vres_r = vmulq_s16(vres_r, vscale);
            vres_g = vmulq_s16(vres_g, vscale);
            vres_b = vmulq_s16(vres_b, vscale);

            vres8_r = vshrn_n_s16(vres_r, 8);
            vres8_g = vshrn_n_s16(vres_g, 8);
            vres8_b = vshrn_n_s16(vres_b, 8);

            // add dst to result
            vres_r = vaddw_s8(vreinterpretq_s16_u16(vdst_r), vres8_r);
            vres_g = vaddw_s8(vreinterpretq_s16_u16(vdst_g), vres8_g);
            vres_b = vaddw_s8(vreinterpretq_s16_u16(vdst_b), vres8_b);

            // put result into 565 format
            vres_b = vsliq_n_s16(vres_b, vres_g, 5);   // shift up green and insert into blue
            vres_b = vsliq_n_s16(vres_b, vres_r, 6+5); // shift up red and insert into blue

            // Store result
            vst1q_u16(dst, vreinterpretq_u16_s16(vres_b));

            // Next iteration
            dst += 8;
            count -= 8;

        } while (count >= 8);
    }

    // Leftovers
    if (count > 0) {
        int scale = SkAlpha255To256(alpha);
        DITHER_565_SCAN(y);
        do {
            SkPMColor c = *src++;
            SkPMColorAssert(c);

            int dither = DITHER_VALUE(x);
            int sr = SkGetPackedR32(c);
            int sg = SkGetPackedG32(c);
            int sb = SkGetPackedB32(c);
            sr = SkDITHER_R32To565(sr, dither);
            sg = SkDITHER_G32To565(sg, dither);
            sb = SkDITHER_B32To565(sb, dither);

            uint16_t d = *dst;
            *dst++ = SkPackRGB16(SkAlphaBlend(sr, SkGetPackedR16(d), scale),
                                 SkAlphaBlend(sg, SkGetPackedG16(d), scale),
                                 SkAlphaBlend(sb, SkGetPackedB16(d), scale));
            DITHER_INC_X(x);
        } while (--count != 0);
    }
}

void S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst,
                                const SkPMColor* SK_RESTRICT src,
                                int count, U8CPU alpha) {

    SkASSERT(255 == alpha);
    if (count > 0) {


    uint8x8_t alpha_mask;

    static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7};
    alpha_mask = vld1_u8(alpha_mask_setup);

    /* do the NEON unrolled code */
#define    UNROLL    4
    while (count >= UNROLL) {
        uint8x8_t src_raw, dst_raw, dst_final;
        uint8x8_t src_raw_2, dst_raw_2, dst_final_2;

        /* The two prefetches below may make the code slighlty
         * slower for small values of count but are worth having
         * in the general case.
         */
        __builtin_prefetch(src+32);
        __builtin_prefetch(dst+32);

        /* get the source */
        src_raw = vreinterpret_u8_u32(vld1_u32(src));
#if    UNROLL > 2
        src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2));
#endif

        /* get and hold the dst too */
        dst_raw = vreinterpret_u8_u32(vld1_u32(dst));
#if    UNROLL > 2
        dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2));
#endif

    /* 1st and 2nd bits of the unrolling */
    {
        uint8x8_t dst_cooked;
        uint16x8_t dst_wide;
        uint8x8_t alpha_narrow;
        uint16x8_t alpha_wide;

        /* get the alphas spread out properly */
        alpha_narrow = vtbl1_u8(src_raw, alpha_mask);
        alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow);

        /* spread the dest */
        dst_wide = vmovl_u8(dst_raw);

        /* alpha mul the dest */
        dst_wide = vmulq_u16 (dst_wide, alpha_wide);
        dst_cooked = vshrn_n_u16(dst_wide, 8);

        /* sum -- ignoring any byte lane overflows */
        dst_final = vadd_u8(src_raw, dst_cooked);
    }

#if    UNROLL > 2
    /* the 3rd and 4th bits of our unrolling */
    {
        uint8x8_t dst_cooked;
        uint16x8_t dst_wide;
        uint8x8_t alpha_narrow;
        uint16x8_t alpha_wide;

        alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask);
        alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow);

        /* spread the dest */
        dst_wide = vmovl_u8(dst_raw_2);

        /* alpha mul the dest */
        dst_wide = vmulq_u16 (dst_wide, alpha_wide);
        dst_cooked = vshrn_n_u16(dst_wide, 8);

        /* sum -- ignoring any byte lane overflows */
        dst_final_2 = vadd_u8(src_raw_2, dst_cooked);
    }
#endif

        vst1_u32(dst, vreinterpret_u32_u8(dst_final));
#if    UNROLL > 2
        vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2));
#endif

        src += UNROLL;
        dst += UNROLL;
        count -= UNROLL;
    }
#undef    UNROLL

    /* do any residual iterations */
        while (--count >= 0) {
            *dst = SkPMSrcOver(*src, *dst);
            src += 1;
            dst += 1;
        }
    }
}

void S32A_Opaque_BlitRow32_neon_src_alpha(SkPMColor* SK_RESTRICT dst,
                                const SkPMColor* SK_RESTRICT src,
                                int count, U8CPU alpha) {
    SkASSERT(255 == alpha);

    if (count <= 0)
    return;

    /* Use these to check if src is transparent or opaque */
    const unsigned int ALPHA_OPAQ  = 0xFF000000;
    const unsigned int ALPHA_TRANS = 0x00FFFFFF;

#define UNROLL  4
    const SkPMColor* SK_RESTRICT src_end = src + count - (UNROLL + 1);
    const SkPMColor* SK_RESTRICT src_temp = src;

    /* set up the NEON variables */
    uint8x8_t alpha_mask;
    static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7};
    alpha_mask = vld1_u8(alpha_mask_setup);

    uint8x8_t src_raw, dst_raw, dst_final;
    uint8x8_t src_raw_2, dst_raw_2, dst_final_2;
    uint8x8_t dst_cooked;
    uint16x8_t dst_wide;
    uint8x8_t alpha_narrow;
    uint16x8_t alpha_wide;

    /* choose the first processing type */
    if( src >= src_end)
        goto TAIL;
    if(*src <= ALPHA_TRANS)
        goto ALPHA_0;
    if(*src >= ALPHA_OPAQ)
        goto ALPHA_255;
    /* fall-thru */

ALPHA_1_TO_254:
    do {

        /* get the source */
        src_raw = vreinterpret_u8_u32(vld1_u32(src));
        src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2));

        /* get and hold the dst too */
        dst_raw = vreinterpret_u8_u32(vld1_u32(dst));
        dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2));


        /* get the alphas spread out properly */
        alpha_narrow = vtbl1_u8(src_raw, alpha_mask);
        /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */
        /* we collapsed (255-a)+1 ... */
        alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow);

        /* spread the dest */
        dst_wide = vmovl_u8(dst_raw);

        /* alpha mul the dest */
        dst_wide = vmulq_u16 (dst_wide, alpha_wide);
        dst_cooked = vshrn_n_u16(dst_wide, 8);

        /* sum -- ignoring any byte lane overflows */
        dst_final = vadd_u8(src_raw, dst_cooked);

        alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask);
        /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */
        /* we collapsed (255-a)+1 ... */
        alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow);

        /* spread the dest */
        dst_wide = vmovl_u8(dst_raw_2);

        /* alpha mul the dest */
        dst_wide = vmulq_u16 (dst_wide, alpha_wide);
        dst_cooked = vshrn_n_u16(dst_wide, 8);

        /* sum -- ignoring any byte lane overflows */
        dst_final_2 = vadd_u8(src_raw_2, dst_cooked);

        vst1_u32(dst, vreinterpret_u32_u8(dst_final));
        vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2));

        src += UNROLL;
        dst += UNROLL;

        /* if 2 of the next pixels aren't between 1 and 254
        it might make sense to go to the optimized loops */
        if((src[0] <= ALPHA_TRANS && src[1] <= ALPHA_TRANS) || (src[0] >= ALPHA_OPAQ && src[1] >= ALPHA_OPAQ))
            break;

    } while(src < src_end);

    if (src >= src_end)
        goto TAIL;

    if(src[0] >= ALPHA_OPAQ && src[1] >= ALPHA_OPAQ)
        goto ALPHA_255;

    /*fall-thru*/

ALPHA_0:

    /*In this state, we know the current alpha is 0 and
     we optimize for the next alpha also being zero. */
    src_temp = src;  //so we don't have to increment dst every time
    do {
        if(*(++src) > ALPHA_TRANS)
            break;
        if(*(++src) > ALPHA_TRANS)
            break;
        if(*(++src) > ALPHA_TRANS)
            break;
        if(*(++src) > ALPHA_TRANS)
            break;
    } while(src < src_end);

    dst += (src - src_temp);

    /* no longer alpha 0, so determine where to go next. */
    if( src >= src_end)
        goto TAIL;
    if(*src >= ALPHA_OPAQ)
        goto ALPHA_255;
    else
        goto ALPHA_1_TO_254;

ALPHA_255:
    while((src[0] & src[1] & src[2] & src[3]) >= ALPHA_OPAQ) {
        dst[0]=src[0];
        dst[1]=src[1];
        dst[2]=src[2];
        dst[3]=src[3];
        src+=UNROLL;
        dst+=UNROLL;
        if(src >= src_end)
            goto TAIL;
    }

    //Handle remainder.
    if(*src >= ALPHA_OPAQ) { *dst++ = *src++;
        if(*src >= ALPHA_OPAQ) { *dst++ = *src++;
            if(*src >= ALPHA_OPAQ) { *dst++ = *src++; }
        }
    }

    if( src >= src_end)
        goto TAIL;
    if(*src <= ALPHA_TRANS)
        goto ALPHA_0;
    else
        goto ALPHA_1_TO_254;

TAIL:
    /* do any residual iterations */
    src_end += UNROLL + 1;  //goto the real end
    while(src != src_end) {
        if( *src != 0 ) {
            if( *src >= ALPHA_OPAQ ) {
                *dst = *src;
            }
            else {
                *dst = SkPMSrcOver(*src, *dst);
            }
        }
        src++;
        dst++;
    }

#undef    UNROLL
    return;
}

/* Neon version of S32_Blend_BlitRow32()
 * portable version is in src/core/SkBlitRow_D32.cpp
 */
void S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst,
                              const SkPMColor* SK_RESTRICT src,
                              int count, U8CPU alpha) {
    SkASSERT(alpha <= 255);

    if (count <= 0) {
        return;
    }

    uint16_t src_scale = SkAlpha255To256(alpha);
    uint16_t dst_scale = 256 - src_scale;

    while (count >= 2) {
        uint8x8_t vsrc, vdst, vres;
        uint16x8_t vsrc_wide, vdst_wide;

        /* These commented prefetches are a big win for count
         * values > 64 on an A9 (Pandaboard) but hurt by 10% for count = 4.
         * They also hurt a little (<5%) on an A15
         */
        //__builtin_prefetch(src+32);
        //__builtin_prefetch(dst+32);

        // Load
        vsrc = vreinterpret_u8_u32(vld1_u32(src));
        vdst = vreinterpret_u8_u32(vld1_u32(dst));

        // Process src
        vsrc_wide = vmovl_u8(vsrc);
        vsrc_wide = vmulq_u16(vsrc_wide, vdupq_n_u16(src_scale));

        // Process dst
        vdst_wide = vmull_u8(vdst, vdup_n_u8(dst_scale));

        // Combine
        vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8);

        // Store
        vst1_u32(dst, vreinterpret_u32_u8(vres));

        src += 2;
        dst += 2;
        count -= 2;
    }

    if (count == 1) {
        uint8x8_t vsrc = vdup_n_u8(0), vdst = vdup_n_u8(0), vres;
        uint16x8_t vsrc_wide, vdst_wide;

        // Load
        vsrc = vreinterpret_u8_u32(vld1_lane_u32(src, vreinterpret_u32_u8(vsrc), 0));
        vdst = vreinterpret_u8_u32(vld1_lane_u32(dst, vreinterpret_u32_u8(vdst), 0));

        // Process
        vsrc_wide = vmovl_u8(vsrc);
        vsrc_wide = vmulq_u16(vsrc_wide, vdupq_n_u16(src_scale));
        vdst_wide = vmull_u8(vdst, vdup_n_u8(dst_scale));
        vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8);

        // Store
        vst1_lane_u32(dst, vreinterpret_u32_u8(vres), 0);
    }
}

void S32A_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst,
                         const SkPMColor* SK_RESTRICT src,
                         int count, U8CPU alpha) {

    SkASSERT(255 >= alpha);

    if (count <= 0) {
        return;
    }

    unsigned alpha256 = SkAlpha255To256(alpha);

    // First deal with odd counts
    if (count & 1) {
        uint8x8_t vsrc = vdup_n_u8(0), vdst = vdup_n_u8(0), vres;
        uint16x8_t vdst_wide, vsrc_wide;
        unsigned dst_scale;

        // Load
        vsrc = vreinterpret_u8_u32(vld1_lane_u32(src, vreinterpret_u32_u8(vsrc), 0));
        vdst = vreinterpret_u8_u32(vld1_lane_u32(dst, vreinterpret_u32_u8(vdst), 0));

        // Calc dst_scale
        dst_scale = vget_lane_u8(vsrc, 3);
        dst_scale *= alpha256;
        dst_scale >>= 8;
        dst_scale = 256 - dst_scale;

        // Process src
        vsrc_wide = vmovl_u8(vsrc);
        vsrc_wide = vmulq_n_u16(vsrc_wide, alpha256);

        // Process dst
        vdst_wide = vmovl_u8(vdst);
        vdst_wide = vmulq_n_u16(vdst_wide, dst_scale);

        // Combine
        vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8);

        vst1_lane_u32(dst, vreinterpret_u32_u8(vres), 0);
        dst++;
        src++;
        count--;
    }

    if (count) {
        uint8x8_t alpha_mask;
        static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7};
        alpha_mask = vld1_u8(alpha_mask_setup);

        do {

            uint8x8_t vsrc, vdst, vres, vsrc_alphas;
            uint16x8_t vdst_wide, vsrc_wide, vsrc_scale, vdst_scale;

            __builtin_prefetch(src+32);
            __builtin_prefetch(dst+32);

            // Load
            vsrc = vreinterpret_u8_u32(vld1_u32(src));
            vdst = vreinterpret_u8_u32(vld1_u32(dst));

            // Prepare src_scale
            vsrc_scale = vdupq_n_u16(alpha256);

            // Calc dst_scale
            vsrc_alphas = vtbl1_u8(vsrc, alpha_mask);
            vdst_scale = vmovl_u8(vsrc_alphas);
            vdst_scale *= vsrc_scale;
            vdst_scale = vshrq_n_u16(vdst_scale, 8);
            vdst_scale = vsubq_u16(vdupq_n_u16(256), vdst_scale);

            // Process src
            vsrc_wide = vmovl_u8(vsrc);
            vsrc_wide *= vsrc_scale;

            // Process dst
            vdst_wide = vmovl_u8(vdst);
            vdst_wide *= vdst_scale;

            // Combine
            vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8);

            vst1_u32(dst, vreinterpret_u32_u8(vres));

            src += 2;
            dst += 2;
            count -= 2;
        } while(count);
    }
}

///////////////////////////////////////////////////////////////////////////////

#undef    DEBUG_OPAQUE_DITHER

#if    defined(DEBUG_OPAQUE_DITHER)
static void showme8(char *str, void *p, int len)
{
    static char buf[256];
    char tbuf[32];
    int i;
    char *pc = (char*) p;
    sprintf(buf,"%8s:", str);
    for(i=0;i<len;i++) {
        sprintf(tbuf, "   %02x", pc[i]);
        strcat(buf, tbuf);
    }
    SkDebugf("%s\n", buf);
}
static void showme16(char *str, void *p, int len)
{
    static char buf[256];
    char tbuf[32];
    int i;
    uint16_t *pc = (uint16_t*) p;
    sprintf(buf,"%8s:", str);
    len = (len / sizeof(uint16_t));    /* passed as bytes */
    for(i=0;i<len;i++) {
        sprintf(tbuf, " %04x", pc[i]);
        strcat(buf, tbuf);
    }
    SkDebugf("%s\n", buf);
}
#endif

void S32A_D565_Opaque_Dither_neon (uint16_t * SK_RESTRICT dst,
                                   const SkPMColor* SK_RESTRICT src,
                                   int count, U8CPU alpha, int x, int y) {
    SkASSERT(255 == alpha);

#define    UNROLL    8

    if (count >= UNROLL) {

#if defined(DEBUG_OPAQUE_DITHER)
    uint16_t tmpbuf[UNROLL];
    int td[UNROLL];
    int tdv[UNROLL];
    int ta[UNROLL];
    int tap[UNROLL];
    uint16_t in_dst[UNROLL];
    int offset = 0;
    int noisy = 0;
#endif

    uint8x8_t dbase;
    const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)];
    dbase = vld1_u8(dstart);

        do {
        uint8x8_t sr, sg, sb, sa, d;
        uint16x8_t dst8, scale8, alpha8;
        uint16x8_t dst_r, dst_g, dst_b;

#if defined(DEBUG_OPAQUE_DITHER)
        // calculate 8 elements worth into a temp buffer
        {
        int my_y = y;
        int my_x = x;
        SkPMColor* my_src = (SkPMColor*)src;
        uint16_t* my_dst = dst;
        int i;

        DITHER_565_SCAN(my_y);
        for(i = 0; i < UNROLL; i++) {
            SkPMColor c = *my_src++;
            SkPMColorAssert(c);
            if (c) {
                unsigned a = SkGetPackedA32(c);

                int d = SkAlphaMul(DITHER_VALUE(my_x), SkAlpha255To256(a));
                tdv[i] = DITHER_VALUE(my_x);
                ta[i] = a;
                tap[i] = SkAlpha255To256(a);
                td[i] = d;

                unsigned sr = SkGetPackedR32(c);
                unsigned sg = SkGetPackedG32(c);
                unsigned sb = SkGetPackedB32(c);
                sr = SkDITHER_R32_FOR_565(sr, d);
                sg = SkDITHER_G32_FOR_565(sg, d);
                sb = SkDITHER_B32_FOR_565(sb, d);

                uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2);
                uint32_t dst_expanded = SkExpand_rgb_16(*my_dst);
                dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3);
                // now src and dst expanded are in g:11 r:10 x:1 b:10
                tmpbuf[i] = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5);
                td[i] = d;
            } else {
                tmpbuf[i] = *my_dst;
                ta[i] = tdv[i] = td[i] = 0xbeef;
            }
            in_dst[i] = *my_dst;
            my_dst += 1;
            DITHER_INC_X(my_x);
        }
        }
#endif


        {
        register uint8x8_t d0 asm("d0");
        register uint8x8_t d1 asm("d1");
        register uint8x8_t d2 asm("d2");
        register uint8x8_t d3 asm("d3");

        asm ("vld4.8    {d0-d3},[%[src]]!  /* r=%P0 g=%P1 b=%P2 a=%P3 */"
            : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+r" (src)
            :
        );
#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
            sr = d2; sg = d1; sb = d0; sa = d3;
#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
            sr = d0; sg = d1; sb = d2; sa = d3;
#endif
        }

        /* calculate 'd', which will be 0..7
         * dbase[] is 0..7; alpha is 0..256; 16 bits suffice
         */
        alpha8 = vmovl_u8(dbase);
        alpha8 = vmlal_u8(alpha8, sa, dbase);
        d = vshrn_n_u16(alpha8, 8);    // narrowing too

        // sr = sr - (sr>>5) + d
        /* watching for 8-bit overflow.  d is 0..7; risky range of
         * sr is >248; and then (sr>>5) is 7 so it offsets 'd';
         * safe  as long as we do ((sr-sr>>5) + d)
         */
        sr = vsub_u8(sr, vshr_n_u8(sr, 5));
        sr = vadd_u8(sr, d);

        // sb = sb - (sb>>5) + d
        sb = vsub_u8(sb, vshr_n_u8(sb, 5));
        sb = vadd_u8(sb, d);

        // sg = sg - (sg>>6) + d>>1; similar logic for overflows
        sg = vsub_u8(sg, vshr_n_u8(sg, 6));
        sg = vadd_u8(sg, vshr_n_u8(d,1));

        // need to pick up 8 dst's -- at 16 bits each, 128 bits
        dst8 = vld1q_u16(dst);
        dst_b = vandq_u16(dst8, vdupq_n_u16(SK_B16_MASK));
        dst_g = vshrq_n_u16(vshlq_n_u16(dst8, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS);
        dst_r = vshrq_n_u16(dst8, SK_R16_SHIFT);    // clearing hi bits

        // blend
        scale8 = vsubw_u8(vdupq_n_u16(256), sa);

        // combine the addq and mul, save 3 insns
        scale8 = vshrq_n_u16(scale8, 3);
        dst_b = vmlaq_u16(vshll_n_u8(sb,2), dst_b, scale8);
        dst_g = vmlaq_u16(vshll_n_u8(sg,3), dst_g, scale8);
        dst_r = vmlaq_u16(vshll_n_u8(sr,2), dst_r, scale8);

        // repack to store
        dst8 = vshrq_n_u16(dst_b, 5);
        dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_g, 5), 5);
        dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_r,5), 11);

        vst1q_u16(dst, dst8);

#if defined(DEBUG_OPAQUE_DITHER)
        // verify my 8 elements match the temp buffer
        {
        int i, bad=0;
        static int invocation;

        for (i = 0; i < UNROLL; i++) {
            if (tmpbuf[i] != dst[i]) {
                bad=1;
            }
        }
        if (bad) {
            SkDebugf("BAD S32A_D565_Opaque_Dither_neon(); invocation %d offset %d\n",
                     invocation, offset);
            SkDebugf("  alpha 0x%x\n", alpha);
            for (i = 0; i < UNROLL; i++)
                SkDebugf("%2d: %s %04x w %04x id %04x s %08x d %04x %04x %04x %04x\n",
                         i, ((tmpbuf[i] != dst[i])?"BAD":"got"), dst[i], tmpbuf[i],
                         in_dst[i], src[i-8], td[i], tdv[i], tap[i], ta[i]);

            showme16("alpha8", &alpha8, sizeof(alpha8));
            showme16("scale8", &scale8, sizeof(scale8));
            showme8("d", &d, sizeof(d));
            showme16("dst8", &dst8, sizeof(dst8));
            showme16("dst_b", &dst_b, sizeof(dst_b));
            showme16("dst_g", &dst_g, sizeof(dst_g));
            showme16("dst_r", &dst_r, sizeof(dst_r));
            showme8("sb", &sb, sizeof(sb));
            showme8("sg", &sg, sizeof(sg));
            showme8("sr", &sr, sizeof(sr));

            return;
        }
        offset += UNROLL;
        invocation++;
        }
#endif
        dst += UNROLL;
        count -= UNROLL;
        // skip x += UNROLL, since it's unchanged mod-4
        } while (count >= UNROLL);
    }
#undef    UNROLL

    // residuals
    if (count > 0) {
        DITHER_565_SCAN(y);
        do {
            SkPMColor c = *src++;
            SkPMColorAssert(c);
            if (c) {
                unsigned a = SkGetPackedA32(c);

                // dither and alpha are just temporary variables to work-around
                // an ICE in debug.
                unsigned dither = DITHER_VALUE(x);
                unsigned alpha = SkAlpha255To256(a);
                int d = SkAlphaMul(dither, alpha);

                unsigned sr = SkGetPackedR32(c);
                unsigned sg = SkGetPackedG32(c);
                unsigned sb = SkGetPackedB32(c);
                sr = SkDITHER_R32_FOR_565(sr, d);
                sg = SkDITHER_G32_FOR_565(sg, d);
                sb = SkDITHER_B32_FOR_565(sb, d);

                uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2);
                uint32_t dst_expanded = SkExpand_rgb_16(*dst);
                dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3);
                // now src and dst expanded are in g:11 r:10 x:1 b:10
                *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5);
            }
            dst += 1;
            DITHER_INC_X(x);
        } while (--count != 0);
    }
}

///////////////////////////////////////////////////////////////////////////////

#undef    DEBUG_S32_OPAQUE_DITHER

void S32_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst,
                                 const SkPMColor* SK_RESTRICT src,
                                 int count, U8CPU alpha, int x, int y) {
    SkASSERT(255 == alpha);

#define    UNROLL    8
    if (count >= UNROLL) {
    uint8x8_t d;
    const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)];
    d = vld1_u8(dstart);

    while (count >= UNROLL) {
        uint8x8_t sr, sg, sb;
        uint16x8_t dr, dg, db;
        uint16x8_t dst8;

        {
        register uint8x8_t d0 asm("d0");
        register uint8x8_t d1 asm("d1");
        register uint8x8_t d2 asm("d2");
        register uint8x8_t d3 asm("d3");

        asm (
            "vld4.8    {d0-d3},[%[src]]!  /* r=%P0 g=%P1 b=%P2 a=%P3 */"
            : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+&r" (src)
            :
        );
        sg = d1;
#if SK_PMCOLOR_BYTE_ORDER(B,G,R,A)
        sr = d2; sb = d0;
#elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
        sr = d0; sb = d2;
#endif
        }
        /* XXX: if we want to prefetch, hide it in the above asm()
         * using the gcc __builtin_prefetch(), the prefetch will
         * fall to the bottom of the loop -- it won't stick up
         * at the top of the loop, just after the vld4.
         */

        // sr = sr - (sr>>5) + d
        sr = vsub_u8(sr, vshr_n_u8(sr, 5));
        dr = vaddl_u8(sr, d);

        // sb = sb - (sb>>5) + d
        sb = vsub_u8(sb, vshr_n_u8(sb, 5));
        db = vaddl_u8(sb, d);

        // sg = sg - (sg>>6) + d>>1; similar logic for overflows
        sg = vsub_u8(sg, vshr_n_u8(sg, 6));
        dg = vaddl_u8(sg, vshr_n_u8(d, 1));

        // pack high bits of each into 565 format  (rgb, b is lsb)
        dst8 = vshrq_n_u16(db, 3);
        dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dg, 2), 5);
        dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dr, 3), 11);

        // store it
        vst1q_u16(dst, dst8);

#if    defined(DEBUG_S32_OPAQUE_DITHER)
        // always good to know if we generated good results
        {
        int i, myx = x, myy = y;
        DITHER_565_SCAN(myy);
        for (i=0;i<UNROLL;i++) {
            // the '!' in the asm block above post-incremented src by the 8 pixels it reads.
            SkPMColor c = src[i-8];
            unsigned dither = DITHER_VALUE(myx);
            uint16_t val = SkDitherRGB32To565(c, dither);
            if (val != dst[i]) {
            SkDebugf("RBE: src %08x dither %02x, want %04x got %04x dbas[i] %02x\n",
                c, dither, val, dst[i], dstart[i]);
            }
            DITHER_INC_X(myx);
        }
        }
#endif

        dst += UNROLL;
        // we don't need to increment src as the asm above has already done it
        count -= UNROLL;
        x += UNROLL;        // probably superfluous
    }
    }
#undef    UNROLL

    // residuals
    if (count > 0) {
        DITHER_565_SCAN(y);
        do {
            SkPMColor c = *src++;
            SkPMColorAssert(c);
            SkASSERT(SkGetPackedA32(c) == 255);

            unsigned dither = DITHER_VALUE(x);
            *dst++ = SkDitherRGB32To565(c, dither);
            DITHER_INC_X(x);
        } while (--count != 0);
    }
}

void Color32_arm_neon(SkPMColor* dst, const SkPMColor* src, int count,
                      SkPMColor color) {
    if (count <= 0) {
        return;
    }

    if (0 == color) {
        if (src != dst) {
            memcpy(dst, src, count * sizeof(SkPMColor));
        }
        return;
    }

    unsigned colorA = SkGetPackedA32(color);
    if (255 == colorA) {
        sk_memset32(dst, color, count);
        return;
    }

    unsigned scale = 256 - SkAlpha255To256(colorA);

    if (count >= 8) {
        uint32x4_t vcolor;
        uint8x8_t vscale;

        vcolor = vdupq_n_u32(color);

        // scale numerical interval [0-255], so load as 8 bits
        vscale = vdup_n_u8(scale);

        do {
            // load src color, 8 pixels, 4 64 bit registers
            // (and increment src).
            uint32x2x4_t vsrc;
#if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 6))
            asm (
                "vld1.32    %h[vsrc], [%[src]]!"
                : [vsrc] "=w" (vsrc), [src] "+r" (src)
                : :
            );
#else // (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 6))
            vsrc.val[0] = vld1_u32(src);
            vsrc.val[1] = vld1_u32(src+2);
            vsrc.val[2] = vld1_u32(src+4);
            vsrc.val[3] = vld1_u32(src+6);
            src += 8;
#endif

            // multiply long by scale, 64 bits at a time,
            // destination into a 128 bit register.
            uint16x8x4_t vtmp;
            vtmp.val[0] = vmull_u8(vreinterpret_u8_u32(vsrc.val[0]), vscale);
            vtmp.val[1] = vmull_u8(vreinterpret_u8_u32(vsrc.val[1]), vscale);
            vtmp.val[2] = vmull_u8(vreinterpret_u8_u32(vsrc.val[2]), vscale);
            vtmp.val[3] = vmull_u8(vreinterpret_u8_u32(vsrc.val[3]), vscale);

            // shift the 128 bit registers, containing the 16
            // bit scaled values back to 8 bits, narrowing the
            // results to 64 bit registers.
            uint8x16x2_t vres;
            vres.val[0] = vcombine_u8(
                            vshrn_n_u16(vtmp.val[0], 8),
                            vshrn_n_u16(vtmp.val[1], 8));
            vres.val[1] = vcombine_u8(
                            vshrn_n_u16(vtmp.val[2], 8),
                            vshrn_n_u16(vtmp.val[3], 8));

            // adding back the color, using 128 bit registers.
            uint32x4x2_t vdst;
            vdst.val[0] = vreinterpretq_u32_u8(vres.val[0] +
                                               vreinterpretq_u8_u32(vcolor));
            vdst.val[1] = vreinterpretq_u32_u8(vres.val[1] +
                                               vreinterpretq_u8_u32(vcolor));

            // store back the 8 calculated pixels (2 128 bit
            // registers), and increment dst.
#if (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 6))
            asm (
                "vst1.32    %h[vdst], [%[dst]]!"
                : [dst] "+r" (dst)
                : [vdst] "w" (vdst)
                : "memory"
            );
#else // (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 6))
            vst1q_u32(dst, vdst.val[0]);
            vst1q_u32(dst+4, vdst.val[1]);
            dst += 8;
#endif
            count -= 8;

        } while (count >= 8);
    }

    while (count > 0) {
        *dst = color + SkAlphaMulQ(*src, scale);
        src += 1;
        dst += 1;
        count--;
    }
}

///////////////////////////////////////////////////////////////////////////////

const SkBlitRow::Proc sk_blitrow_platform_565_procs_arm_neon[] = {
    // no dither
    S32_D565_Opaque_neon,
    S32_D565_Blend_neon,
    S32A_D565_Opaque_neon,
    S32A_D565_Blend_neon,

    // dither
    S32_D565_Opaque_Dither_neon,
    S32_D565_Blend_Dither_neon,
    S32A_D565_Opaque_Dither_neon,
    NULL,   // S32A_D565_Blend_Dither
};

const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm_neon[] = {
    NULL,   // S32_Opaque,
    S32_Blend_BlitRow32_neon,        // S32_Blend,
    /*
     * We have two choices for S32A_Opaque procs. The one reads the src alpha
     * value and attempts to optimize accordingly.  The optimization is
     * sensitive to the source content and is not a win in all cases. For
     * example, if there are a lot of transitions between the alpha states,
     * the performance will almost certainly be worse.  However, for many
     * common cases the performance is equivalent or better than the standard
     * case where we do not inspect the src alpha.
     */
#if SK_A32_SHIFT == 24
    // This proc assumes the alpha value occupies bits 24-32 of each SkPMColor
    S32A_Opaque_BlitRow32_neon_src_alpha,   // S32A_Opaque,
#else
    S32A_Opaque_BlitRow32_neon,     // S32A_Opaque,
#endif
    S32A_Blend_BlitRow32_neon        // S32A_Blend
};