summaryrefslogtreecommitdiff
path: root/gpu/gl/GrGLNoOpInterface.h
blob: b5b681fec3d6cdd88f361bc6b09b91e8756772b4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
/*
 * Copyright 2013 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrGLNoOpInterface_DEFINED
#define GrGLNoOpInterface_DEFINED

#include "gl/GrGLDefines.h"
#include "gl/GrGLFunctions.h"

// These are constants/functions that are common to the Null and Debug GL interface implementations.

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
                                              GrGLclampf green,
                                              GrGLclampf blue,
                                              GrGLclampf alpha);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
                                                        GrGLuint colorNumber,
                                                        const GrGLchar* name);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
                                             GrGLenum dfactor);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
                                                 GrGLintptr offset,
                                                 GrGLsizeiptr size,
                                                 const GrGLvoid* data);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
                                              GrGLclampf green,
                                              GrGLclampf blue,
                                              GrGLclampf alpha);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
                                             GrGLboolean green,
                                             GrGLboolean blue,
                                             GrGLboolean alpha);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target,
                                                        GrGLint level,
                                                        GrGLenum internalformat,
                                                        GrGLsizei width,
                                                        GrGLsizei height,
                                                        GrGLint border,
                                                        GrGLsizei imageSize,
                                                        const GrGLvoid* data);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target,
                                                     GrGLint level,
                                                     GrGLint xoffset,
                                                     GrGLint yoffset,
                                                     GrGLint x,
                                                     GrGLint y,
                                                     GrGLsizei width,
                                                     GrGLsizei height);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDepthMask(GrGLboolean flag);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisableVertexAttribArray(GrGLuint index);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffer(GrGLenum mode);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawBuffers(GrGLsizei n,
                                                const GrGLenum* bufs);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDrawElements(GrGLenum mode,
                                                GrGLsizei count,
                                                GrGLenum type,
                                                const GrGLvoid* indices);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnable(GrGLenum cap);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEnableVertexAttribArray(GrGLuint index);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLEndQuery(GrGLenum target);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFinish();

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFlush();

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLFrontFace(GrGLenum mode);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLoadIdentity();

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLoadMatrixf(const GrGLfloat*);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixMode(GrGLenum);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLQueryCounter(GrGLuint id,
                                                GrGLenum target);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLReadBuffer(GrGLenum src);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLScissor(GrGLint x,
                                           GrGLint y,
                                           GrGLsizei width,
                                           GrGLsizei height);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLShaderSource(GrGLuint shader,
                                                GrGLsizei count,
#if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE
                                                const char* const * str,
#else
                                                const char** str,
#endif
                                                const GrGLint* length);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilFuncSeparate(GrGLenum face,
                                                       GrGLenum func,
                                                       GrGLint ref,
                                                       GrGLuint mask);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMask(GrGLuint mask);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilMaskSeparate(GrGLenum face, GrGLuint mask);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOpSeparate(GrGLenum face,
                                                     GrGLenum fail,
                                                     GrGLenum zfail,
                                                     GrGLenum zpass);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexImage2D(GrGLenum target,
                                              GrGLint level,
                                              GrGLint internalformat,
                                              GrGLsizei width,
                                              GrGLsizei height,
                                              GrGLint border,
                                              GrGLenum format,
                                              GrGLenum type,
                                              const GrGLvoid* pixels);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteri(GrGLenum target, GrGLenum pname, GrGLint param);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexParameteriv(GrGLenum target,
                                                  GrGLenum pname,
                                                  const GrGLint* params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexStorage2D(GrGLenum target,
                                                GrGLsizei levels,
                                                GrGLenum internalformat,
                                                GrGLsizei width,
                                                GrGLsizei height);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexGenf(GrGLenum, GrGLenum, GrGLfloat);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexGenfv(GrGLenum, GrGLenum, const GrGLfloat*);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexGeni(GrGLenum, GrGLenum, GrGLint);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDiscardFramebuffer(GrGLenum target,
                                                      GrGLsizei numAttachments,
                                                      const GrGLenum* attachments);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLTexSubImage2D(GrGLenum target,
                                                 GrGLint level,
                                                 GrGLint xoffset,
                                                 GrGLint yoffset,
                                                 GrGLsizei width,
                                                 GrGLsizei height,
                                                 GrGLenum format,
                                                 GrGLenum type,
                                                 const GrGLvoid* pixels);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1i(GrGLint location, GrGLint v0);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1fv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLfloat* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1iv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLint* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location,
                                             GrGLfloat v0,
                                             GrGLfloat v1);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2fv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLfloat* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2iv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLint* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3f(GrGLint location,
                                             GrGLfloat v0,
                                             GrGLfloat v1,
                                             GrGLfloat v2);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3i(GrGLint location,
                                             GrGLint v0,
                                             GrGLint v1,
                                             GrGLint v2);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3fv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLfloat* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform3iv(GrGLint location,
                                               GrGLsizei count,
                                               const GrGLint* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4f(GrGLint location,
                                              GrGLfloat v0,
                                              GrGLfloat v1,
                                              GrGLfloat v2,
                                              GrGLfloat v3);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4i(GrGLint location,
                                             GrGLint v0,
                                             GrGLint v1,
                                             GrGLint v2,
                                             GrGLint v3);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4fv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLfloat* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform4iv(GrGLint location,
                                              GrGLsizei count,
                                              const GrGLint* v);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix2fv(GrGLint location,
                                                    GrGLsizei count,
                                                    GrGLboolean transpose,
                                                    const GrGLfloat* value);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix3fv(GrGLint location,
                                                    GrGLsizei count,
                                                    GrGLboolean transpose,
                                                    const GrGLfloat* value);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniformMatrix4fv(GrGLint location,
                                                    GrGLsizei count,
                                                    GrGLboolean transpose,
                                                    const GrGLfloat* value);

 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLVertexAttribPointer(GrGLuint indx,
                                                       GrGLint size,
                                                       GrGLenum type,
                                                       GrGLboolean normalized,
                                                       GrGLsizei stride,
                                                       const GrGLvoid* ptr);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLViewport(GrGLint x,
                                            GrGLint y,
                                            GrGLsizei width,
                                            GrGLsizei height);

  GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetFramebufferAttachmentParameteriv(GrGLenum target,
                                                                         GrGLenum attachment,
                                                                         GrGLenum pname,
                                                                         GrGLint* params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetRenderbufferParameteriv(GrGLenum target,
                                                              GrGLenum pname,
                                                              GrGLint* params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorage(GrGLenum target,
                                                       GrGLenum internalformat,
                                                       GrGLsizei width,
                                                       GrGLsizei height);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLRenderbufferStorageMultisample(GrGLenum target,
                                                                  GrGLsizei samples,
                                                                  GrGLenum internalformat,
                                                                  GrGLsizei width,
                                                                  GrGLsizei height);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlitFramebuffer(GrGLint srcX0,
                                                   GrGLint srcY0,
                                                   GrGLint srcX1,
                                                   GrGLint srcY1,
                                                   GrGLint dstX0,
                                                   GrGLint dstY0,
                                                   GrGLint dstX1,
                                                   GrGLint dstY1,
                                                   GrGLbitfield mask,
                                                   GrGLenum filter);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLResolveMultisampleFramebuffer();

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program,
                                                               GrGLuint colorNumber,
                                                               GrGLuint index,
                                                               const GrGLchar * name);

GrGLenum GR_GL_FUNCTION_TYPE noOpGLCheckFramebufferStatus(GrGLenum target);

// this function can be used for all glGen*(GLsize i, GLuint*) functions
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGenIds(GrGLsizei n, GrGLuint* ids);

// this function function can be used for all glDelete*(GLsize i, const GLuint*)
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDeleteIds(GrGLsizei n, const GrGLuint* ids);

GrGLenum GR_GL_FUNCTION_TYPE noOpGLGetError();

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetIntegerv(GrGLenum pname, GrGLint* params);

// can be used for both the program and shader info logs
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program,
                                              GrGLsizei bufsize,
                                              GrGLsizei* length,
                                              char* infolog);

// can be used for both the program and shader params
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program,
                                                        GrGLenum pname,
                                                        GrGLint* params);

// Queries on bogus GLs just don't do anything at all. We could potentially make the timers work.
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryiv(GrGLenum GLtarget,
                                              GrGLenum pname,
                                              GrGLint *params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjecti64v(GrGLuint id,
                                                      GrGLenum pname,
                                                      GrGLint64 *params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectui64v(GrGLuint id,
                                                       GrGLenum pname,
                                                       GrGLuint64 *params);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetQueryObjectuiv(GrGLuint id,
                                                     GrGLenum pname,
                                                     GrGLuint *params);

const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetString(GrGLenum name);

const GrGLubyte* GR_GL_FUNCTION_TYPE noOpGLGetStringi(GrGLenum name, GrGLuint i);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetTexLevelParameteriv(GrGLenum target,
                                                          GrGLint level,
                                                          GrGLenum pname,
                                                          GrGLint* params);

GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const char* name);

GrGLvoid GR_GL_FUNCTION_TYPE noOpGLInsertEventMarker(GrGLsizei length, const char* marker);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPushGroupMarker(GrGLsizei length  , const char* marker);
GrGLvoid GR_GL_FUNCTION_TYPE noOpGLPopGroupMarker();

#endif