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authorTorne (Richard Coles) <torne@google.com>2013-09-12 10:18:09 +0100
committerTorne (Richard Coles) <torne@google.com>2013-09-12 10:18:09 +0100
commit5dc3484ff7efb366bddd12f8d813ad59e8e3dbc8 (patch)
treeccee013008b10525debf802c3e8132b4fc6b9b4d
parentad1e70422c1473eec82138885fea62aa2b331f5c (diff)
parente19601e62144dcb6433109ee022cb3ea140e2f1c (diff)
downloadsrc-5dc3484ff7efb366bddd12f8d813ad59e8e3dbc8.tar.gz
Merge third_party/skia/src from https://chromium.googlesource.com/a/external/skia/src.git at e19601e62144dcb6433109ee022cb3ea140e2f1c
This commit was generated by merge_from_chromium.py. Change-Id: Iaf76c697de94161f0025cdef7c4c15e5f0d5380e
-rw-r--r--utils/SkCanvasStack.cpp108
-rw-r--r--utils/SkCanvasStack.h52
-rw-r--r--utils/SkCanvasStateUtils.cpp341
3 files changed, 501 insertions, 0 deletions
diff --git a/utils/SkCanvasStack.cpp b/utils/SkCanvasStack.cpp
new file mode 100644
index 00000000..db5a8b27
--- /dev/null
+++ b/utils/SkCanvasStack.cpp
@@ -0,0 +1,108 @@
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "SkCanvasStack.h"
+
+SkCanvasStack::SkCanvasStack(int width, int height)
+ : INHERITED(width, height) {}
+
+SkCanvasStack::~SkCanvasStack() {
+ this->removeAll();
+}
+
+void SkCanvasStack::pushCanvas(SkCanvas* canvas, const SkIPoint& origin) {
+ if (canvas) {
+ // compute the bounds of this canvas
+ const SkIRect canvasBounds = SkIRect::MakeSize(canvas->getDeviceSize());
+
+ // push the canvas onto the stack
+ this->INHERITED::addCanvas(canvas);
+
+ // push the canvas data onto the stack
+ CanvasData* data = &fCanvasData.push_back();
+ data->origin = origin;
+ data->requiredClip.setRect(canvasBounds);
+
+ // subtract this region from the canvas objects already on the stack.
+ // This ensures they do not draw into the space occupied by the layers
+ // above them.
+ for (int i = fList.count() - 1; i > 0; --i) {
+ SkIRect localBounds = canvasBounds;
+ localBounds.offset(origin - fCanvasData[i-1].origin);
+
+ fCanvasData[i-1].requiredClip.op(localBounds, SkRegion::kDifference_Op);
+ fList[i-i]->clipRegion(fCanvasData[i-1].requiredClip);
+ }
+ }
+ SkASSERT(fList.count() == fCanvasData.count());
+}
+
+void SkCanvasStack::removeAll() {
+ fCanvasData.reset();
+ this->INHERITED::removeAll();
+}
+
+/**
+ * Traverse all canvases (e.g. layers) the stack and ensure that they are clipped
+ * to their bounds and that the area covered by any canvas higher in the stack is
+ * also clipped out.
+ */
+void SkCanvasStack::clipToZOrderedBounds() {
+ SkASSERT(fList.count() == fCanvasData.count());
+ for (int i = 0; i < fList.count(); ++i) {
+ fList[i]->clipRegion(fCanvasData[i].requiredClip, SkRegion::kIntersect_Op);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * We need to handle setMatrix specially as it overwrites the matrix in each
+ * canvas unlike all other matrix operations (i.e. translate, scale, etc) which
+ * just pre-concatenate with the existing matrix.
+ */
+void SkCanvasStack::setMatrix(const SkMatrix& matrix) {
+ SkASSERT(fList.count() == fCanvasData.count());
+ for (int i = 0; i < fList.count(); ++i) {
+
+ SkMatrix tempMatrix = matrix;
+ tempMatrix.postTranslate(SkIntToScalar(-fCanvasData[i].origin.x()),
+ SkIntToScalar(-fCanvasData[i].origin.y()));
+ fList[i]->setMatrix(tempMatrix);
+ }
+ this->SkCanvas::setMatrix(matrix);
+}
+
+bool SkCanvasStack::clipRect(const SkRect& r, SkRegion::Op op, bool aa) {
+ bool result = this->INHERITED::clipRect(r, op, aa);
+ this->clipToZOrderedBounds();
+ return result;
+}
+
+bool SkCanvasStack::clipRRect(const SkRRect& rr, SkRegion::Op op, bool aa) {
+ bool result = this->INHERITED::clipRRect(rr, op, aa);
+ this->clipToZOrderedBounds();
+ return result;
+}
+
+bool SkCanvasStack::clipPath(const SkPath& p, SkRegion::Op op, bool aa) {
+ bool result = this->INHERITED::clipPath(p, op, aa);
+ this->clipToZOrderedBounds();
+ return result;
+}
+
+bool SkCanvasStack::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
+ SkASSERT(fList.count() == fCanvasData.count());
+ for (int i = 0; i < fList.count(); ++i) {
+ SkRegion tempRegion;
+ deviceRgn.translate(-fCanvasData[i].origin.x(),
+ -fCanvasData[i].origin.y(), &tempRegion);
+ tempRegion.op(fCanvasData[i].requiredClip, SkRegion::kIntersect_Op);
+ fList[i]->clipRegion(tempRegion, op);
+ }
+ return this->SkCanvas::clipRegion(deviceRgn, op);
+}
diff --git a/utils/SkCanvasStack.h b/utils/SkCanvasStack.h
new file mode 100644
index 00000000..2137d308
--- /dev/null
+++ b/utils/SkCanvasStack.h
@@ -0,0 +1,52 @@
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkCanvasStack_DEFINED
+#define SkCanvasStack_DEFINED
+
+#include "SkNWayCanvas.h"
+#include "SkTArray.h"
+
+class SkCanvasStack : public SkNWayCanvas {
+public:
+ SkCanvasStack(int width, int height);
+ virtual ~SkCanvasStack();
+
+ void pushCanvas(SkCanvas* canvas, const SkIPoint& origin);
+ virtual void removeAll() SK_OVERRIDE;
+
+ /*
+ * The following add/remove canvas methods are overrides from SkNWayCanvas
+ * that do not make sense in the context of our CanvasStack, but since we
+ * can share most of the other implementation of NWay we override those
+ * methods to be no-ops.
+ */
+ virtual void addCanvas(SkCanvas*) SK_OVERRIDE { SkASSERT(!"Invalid Op"); }
+ virtual void removeCanvas(SkCanvas*) SK_OVERRIDE { SkASSERT(!"Invalid Op"); }
+
+ virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
+ virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
+ virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE;
+ virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
+ virtual bool clipRegion(const SkRegion& deviceRgn,
+ SkRegion::Op) SK_OVERRIDE;
+
+private:
+ void clipToZOrderedBounds();
+
+ struct CanvasData {
+ SkIPoint origin;
+ SkRegion requiredClip;
+ };
+
+ SkTArray<CanvasData> fCanvasData;
+
+ typedef SkNWayCanvas INHERITED;
+};
+
+#endif
diff --git a/utils/SkCanvasStateUtils.cpp b/utils/SkCanvasStateUtils.cpp
new file mode 100644
index 00000000..cd79a44f
--- /dev/null
+++ b/utils/SkCanvasStateUtils.cpp
@@ -0,0 +1,341 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkCanvasStateUtils.h"
+
+#include "SkBitmapDevice.h"
+#include "SkCanvas.h"
+#include "SkCanvasStack.h"
+#include "SkWriter32.h"
+
+#define CANVAS_STATE_VERSION 1
+/*
+ * WARNING: The structs below are part of a stable ABI and as such we explicitly
+ * use unambigious primitives (e.g. int32_t instead of an enum).
+ *
+ * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN
+ * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF
+ * ABSOLUTELY NECESSARY!
+ */
+enum RasterConfigs {
+ kUnknown_RasterConfig = 0,
+ kRGB_565_RasterConfig = 1,
+ kARGB_8888_RasterConfig = 2
+};
+typedef int32_t RasterConfig;
+
+enum CanvasBackends {
+ kUnknown_CanvasBackend = 0,
+ kRaster_CanvasBackend = 1,
+ kGPU_CanvasBackend = 2,
+ kPDF_CanvasBackend = 3
+};
+typedef int32_t CanvasBackend;
+
+struct ClipRect {
+ int32_t left, top, right, bottom;
+};
+
+struct SkMCState {
+ float matrix[9];
+ // NOTE: this only works for non-antialiased clips
+ int32_t clipRectCount;
+ ClipRect* clipRects;
+};
+
+// NOTE: If you add more members, bump CanvasState::version.
+struct SkCanvasLayerState {
+ CanvasBackend type;
+ int32_t x, y;
+ int32_t width;
+ int32_t height;
+
+ SkMCState mcState;
+
+ union {
+ struct {
+ RasterConfig config; // pixel format: a value from RasterConfigs.
+ uint32_t rowBytes; // Number of bytes from start of one line to next.
+ void* pixels; // The pixels, all (height * rowBytes) of them.
+ } raster;
+ struct {
+ int32_t textureID;
+ } gpu;
+ };
+};
+
+class SkCanvasState {
+public:
+ SkCanvasState(SkCanvas* canvas) {
+ SkASSERT(canvas);
+ version = CANVAS_STATE_VERSION;
+ width = canvas->getDeviceSize().width();
+ height = canvas->getDeviceSize().height();
+ layerCount = 0;
+ layers = NULL;
+ originalCanvas = SkRef(canvas);
+
+ mcState.clipRectCount = 0;
+ mcState.clipRects = NULL;
+ }
+
+ ~SkCanvasState() {
+ // loop through the layers and free the data allocated to the clipRects
+ for (int i = 0; i < layerCount; ++i) {
+ sk_free(layers[i].mcState.clipRects);
+ }
+
+ sk_free(mcState.clipRects);
+ sk_free(layers);
+
+ // it is now safe to free the canvas since there should be no remaining
+ // references to the content that is referenced by this canvas (e.g. pixels)
+ originalCanvas->unref();
+ }
+
+ /**
+ * The version this struct was built with. This field must always appear
+ * first in the struct so that when the versions don't match (and the
+ * remaining contents and size are potentially different) we can still
+ * compare the version numbers.
+ */
+ int32_t version;
+
+ int32_t width;
+ int32_t height;
+
+ SkMCState mcState;
+
+ int32_t layerCount;
+ SkCanvasLayerState* layers;
+
+private:
+ SkCanvas* originalCanvas;
+};
+
+////////////////////////////////////////////////////////////////////////////////
+
+class ClipValidator : public SkCanvas::ClipVisitor {
+public:
+ ClipValidator() : fFailed(false) {}
+ bool failed() { return fFailed; }
+
+ // ClipVisitor
+ virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) SK_OVERRIDE {
+ fFailed |= antialias;
+ }
+
+ virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) SK_OVERRIDE {
+ fFailed |= antialias;
+ }
+
+private:
+ bool fFailed;
+};
+
+static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkRegion& clip) {
+ // initialize the struct
+ state->clipRectCount = 0;
+
+ // capture the matrix
+ for (int i = 0; i < 9; i++) {
+ state->matrix[i] = matrix.get(i);
+ }
+
+ /*
+ * capture the clip
+ *
+ * storage is allocated on the stack for the first 4 rects. This value was
+ * chosen somewhat arbitrarily, but does allow us to represent simple clips
+ * and some more common complex clips (e.g. a clipRect with a sub-rect
+ * clipped out of its interior) without needing to malloc any additional memory.
+ */
+ const int clipBufferSize = 4 * sizeof(ClipRect);
+ char clipBuffer[clipBufferSize];
+ SkWriter32 clipWriter(sizeof(ClipRect), clipBuffer, clipBufferSize);
+
+ if (!clip.isEmpty()) {
+ // only returns the b/w clip so aa clips fail
+ SkRegion::Iterator clip_iterator(clip);
+ for (; !clip_iterator.done(); clip_iterator.next()) {
+ // this assumes the SkIRect is stored in l,t,r,b ordering which
+ // matches the ordering of our ClipRect struct
+ clipWriter.writeIRect(clip_iterator.rect());
+ state->clipRectCount++;
+ }
+ }
+
+ // allocate memory for the clip then and copy them to the struct
+ state->clipRects = (ClipRect*) sk_malloc_throw(clipWriter.size());
+ clipWriter.flatten(state->clipRects);
+}
+
+
+
+SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) {
+ SkASSERT(canvas);
+
+ // Check the clip can be decomposed into rectangles (i.e. no soft clips).
+ ClipValidator validator;
+ canvas->replayClips(&validator);
+ if (validator.failed()) {
+ SkDEBUGF(("CaptureCanvasState does not support canvases with antialiased clips.\n"));
+ return NULL;
+ }
+
+ SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas)));
+
+ // decompose the total matrix and clip
+ setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getTotalClip());
+
+ /*
+ * decompose the layers
+ *
+ * storage is allocated on the stack for the first 3 layers. It is common in
+ * some view systems (e.g. Android) that a few non-clipped layers are present
+ * and we will not need to malloc any additional memory in those cases.
+ */
+ const int layerBufferSize = 3 * sizeof(SkCanvasLayerState);
+ char layerBuffer[layerBufferSize];
+ SkWriter32 layerWriter(sizeof(SkCanvasLayerState), layerBuffer, layerBufferSize);
+ int layerCount = 0;
+ for (SkCanvas::LayerIter layer(canvas, true/*skipEmptyClips*/); !layer.done(); layer.next()) {
+
+ // we currently only work for bitmap backed devices
+ const SkBitmap& bitmap = layer.device()->accessBitmap(true/*changePixels*/);
+ if (bitmap.empty() || bitmap.isNull() || !bitmap.lockPixelsAreWritable()) {
+ return NULL;
+ }
+
+ SkCanvasLayerState* layerState =
+ (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState));
+ layerState->type = kRaster_CanvasBackend;
+ layerState->x = layer.x();
+ layerState->y = layer.y();
+ layerState->width = bitmap.width();
+ layerState->height = bitmap.height();
+
+ switch (bitmap.config()) {
+ case SkBitmap::kARGB_8888_Config:
+ layerState->raster.config = kARGB_8888_RasterConfig;
+ break;
+ case SkBitmap::kRGB_565_Config:
+ layerState->raster.config = kRGB_565_RasterConfig;
+ break;
+ default:
+ return NULL;
+ }
+ layerState->raster.rowBytes = bitmap.rowBytes();
+ layerState->raster.pixels = bitmap.getPixels();
+
+ setup_MC_state(&layerState->mcState, layer.matrix(), layer.clip());
+ layerCount++;
+ }
+
+ // allocate memory for the layers and then and copy them to the struct
+ SkASSERT(layerWriter.size() == layerCount * sizeof(SkCanvasLayerState));
+ canvasState->layerCount = layerCount;
+ canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size());
+ layerWriter.flatten(canvasState->layers);
+
+ // for now, just ignore any client supplied DrawFilter.
+ if (canvas->getDrawFilter()) {
+ SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n"));
+ }
+
+ return canvasState.detach();
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) {
+ // reconstruct the matrix
+ SkMatrix matrix;
+ for (int i = 0; i < 9; i++) {
+ matrix.set(i, state.matrix[i]);
+ }
+
+ // reconstruct the clip
+ SkRegion clip;
+ for (int i = 0; i < state.clipRectCount; ++i) {
+ clip.op(SkIRect::MakeLTRB(state.clipRects[i].left,
+ state.clipRects[i].top,
+ state.clipRects[i].right,
+ state.clipRects[i].bottom),
+ SkRegion::kUnion_Op);
+ }
+
+ canvas->setMatrix(matrix);
+ canvas->setClipRegion(clip);
+}
+
+static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) {
+ SkASSERT(kRaster_CanvasBackend == layerState.type);
+
+ SkBitmap bitmap;
+ SkBitmap::Config config =
+ layerState.raster.config == kARGB_8888_RasterConfig ? SkBitmap::kARGB_8888_Config :
+ layerState.raster.config == kRGB_565_RasterConfig ? SkBitmap::kRGB_565_Config :
+ SkBitmap::kNo_Config;
+
+ if (config == SkBitmap::kNo_Config) {
+ return NULL;
+ }
+
+ bitmap.setConfig(config, layerState.width, layerState.height,
+ layerState.raster.rowBytes);
+ bitmap.setPixels(layerState.raster.pixels);
+
+ SkASSERT(!bitmap.empty());
+ SkASSERT(!bitmap.isNull());
+
+ // create a device & canvas
+ SkAutoTUnref<SkBitmapDevice> device(SkNEW_ARGS(SkBitmapDevice, (bitmap)));
+ SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (device.get())));
+
+ // setup the matrix and clip
+ setup_canvas_from_MC_state(layerState.mcState, canvas.get());
+
+ return canvas.detach();
+}
+
+SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) {
+ SkASSERT(state);
+
+ // check that the versions match
+ if (CANVAS_STATE_VERSION != state->version) {
+ SkDebugf("CreateFromCanvasState version does not match the one use to create the input");
+ return NULL;
+ }
+
+ if (state->layerCount < 1) {
+ return NULL;
+ }
+
+ SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width, state->height)));
+
+ // setup the matrix and clip on the n-way canvas
+ setup_canvas_from_MC_state(state->mcState, canvas);
+
+ // Iterate over the layers and add them to the n-way canvas
+ for (int i = state->layerCount - 1; i >= 0; --i) {
+ SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i]));
+ if (!canvasLayer.get()) {
+ return NULL;
+ }
+ canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x,
+ state->layers[i].y));
+ }
+
+ return canvas.detach();
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) {
+ SkDELETE(state);
+}