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-rw-r--r--util/testutil.cc51
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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include "util/testutil.h"
+
+#include "util/random.h"
+
+namespace leveldb {
+namespace test {
+
+Slice RandomString(Random* rnd, int len, std::string* dst) {
+ dst->resize(len);
+ for (int i = 0; i < len; i++) {
+ (*dst)[i] = static_cast<char>(' ' + rnd->Uniform(95)); // ' ' .. '~'
+ }
+ return Slice(*dst);
+}
+
+std::string RandomKey(Random* rnd, int len) {
+ // Make sure to generate a wide variety of characters so we
+ // test the boundary conditions for short-key optimizations.
+ static const char kTestChars[] = {
+ '\0', '\1', 'a', 'b', 'c', 'd', 'e', '\xfd', '\xfe', '\xff'
+ };
+ std::string result;
+ for (int i = 0; i < len; i++) {
+ result += kTestChars[rnd->Uniform(sizeof(kTestChars))];
+ }
+ return result;
+}
+
+
+extern Slice CompressibleString(Random* rnd, double compressed_fraction,
+ int len, std::string* dst) {
+ int raw = static_cast<int>(len * compressed_fraction);
+ if (raw < 1) raw = 1;
+ std::string raw_data;
+ RandomString(rnd, raw, &raw_data);
+
+ // Duplicate the random data until we have filled "len" bytes
+ dst->clear();
+ while (dst->size() < len) {
+ dst->append(raw_data);
+ }
+ dst->resize(len);
+ return Slice(*dst);
+}
+
+} // namespace test
+} // namespace leveldb