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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include "leveldb/c.h"
+
+#include <stdlib.h>
+#include <unistd.h>
+#include "leveldb/cache.h"
+#include "leveldb/comparator.h"
+#include "leveldb/db.h"
+#include "leveldb/env.h"
+#include "leveldb/filter_policy.h"
+#include "leveldb/iterator.h"
+#include "leveldb/options.h"
+#include "leveldb/status.h"
+#include "leveldb/write_batch.h"
+
+using leveldb::Cache;
+using leveldb::Comparator;
+using leveldb::CompressionType;
+using leveldb::DB;
+using leveldb::Env;
+using leveldb::FileLock;
+using leveldb::FilterPolicy;
+using leveldb::Iterator;
+using leveldb::Logger;
+using leveldb::NewBloomFilterPolicy;
+using leveldb::NewLRUCache;
+using leveldb::Options;
+using leveldb::RandomAccessFile;
+using leveldb::Range;
+using leveldb::ReadOptions;
+using leveldb::SequentialFile;
+using leveldb::Slice;
+using leveldb::Snapshot;
+using leveldb::Status;
+using leveldb::WritableFile;
+using leveldb::WriteBatch;
+using leveldb::WriteOptions;
+
+extern "C" {
+
+struct leveldb_t { DB* rep; };
+struct leveldb_iterator_t { Iterator* rep; };
+struct leveldb_writebatch_t { WriteBatch rep; };
+struct leveldb_snapshot_t { const Snapshot* rep; };
+struct leveldb_readoptions_t { ReadOptions rep; };
+struct leveldb_writeoptions_t { WriteOptions rep; };
+struct leveldb_options_t { Options rep; };
+struct leveldb_cache_t { Cache* rep; };
+struct leveldb_seqfile_t { SequentialFile* rep; };
+struct leveldb_randomfile_t { RandomAccessFile* rep; };
+struct leveldb_writablefile_t { WritableFile* rep; };
+struct leveldb_logger_t { Logger* rep; };
+struct leveldb_filelock_t { FileLock* rep; };
+
+struct leveldb_comparator_t : public Comparator {
+ void* state_;
+ void (*destructor_)(void*);
+ int (*compare_)(
+ void*,
+ const char* a, size_t alen,
+ const char* b, size_t blen);
+ const char* (*name_)(void*);
+
+ virtual ~leveldb_comparator_t() {
+ (*destructor_)(state_);
+ }
+
+ virtual int Compare(const Slice& a, const Slice& b) const {
+ return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
+ }
+
+ virtual const char* Name() const {
+ return (*name_)(state_);
+ }
+
+ // No-ops since the C binding does not support key shortening methods.
+ virtual void FindShortestSeparator(std::string*, const Slice&) const { }
+ virtual void FindShortSuccessor(std::string* key) const { }
+};
+
+struct leveldb_filterpolicy_t : public FilterPolicy {
+ void* state_;
+ void (*destructor_)(void*);
+ const char* (*name_)(void*);
+ char* (*create_)(
+ void*,
+ const char* const* key_array, const size_t* key_length_array,
+ int num_keys,
+ size_t* filter_length);
+ unsigned char (*key_match_)(
+ void*,
+ const char* key, size_t length,
+ const char* filter, size_t filter_length);
+
+ virtual ~leveldb_filterpolicy_t() {
+ (*destructor_)(state_);
+ }
+
+ virtual const char* Name() const {
+ return (*name_)(state_);
+ }
+
+ virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
+ std::vector<const char*> key_pointers(n);
+ std::vector<size_t> key_sizes(n);
+ for (int i = 0; i < n; i++) {
+ key_pointers[i] = keys[i].data();
+ key_sizes[i] = keys[i].size();
+ }
+ size_t len;
+ char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
+ dst->append(filter, len);
+ free(filter);
+ }
+
+ virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
+ return (*key_match_)(state_, key.data(), key.size(),
+ filter.data(), filter.size());
+ }
+};
+
+struct leveldb_env_t {
+ Env* rep;
+ bool is_default;
+};
+
+static bool SaveError(char** errptr, const Status& s) {
+ assert(errptr != NULL);
+ if (s.ok()) {
+ return false;
+ } else if (*errptr == NULL) {
+ *errptr = strdup(s.ToString().c_str());
+ } else {
+ // TODO(sanjay): Merge with existing error?
+ free(*errptr);
+ *errptr = strdup(s.ToString().c_str());
+ }
+ return true;
+}
+
+static char* CopyString(const std::string& str) {
+ char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size()));
+ memcpy(result, str.data(), sizeof(char) * str.size());
+ return result;
+}
+
+leveldb_t* leveldb_open(
+ const leveldb_options_t* options,
+ const char* name,
+ char** errptr) {
+ DB* db;
+ if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
+ return NULL;
+ }
+ leveldb_t* result = new leveldb_t;
+ result->rep = db;
+ return result;
+}
+
+void leveldb_close(leveldb_t* db) {
+ delete db->rep;
+ delete db;
+}
+
+void leveldb_put(
+ leveldb_t* db,
+ const leveldb_writeoptions_t* options,
+ const char* key, size_t keylen,
+ const char* val, size_t vallen,
+ char** errptr) {
+ SaveError(errptr,
+ db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
+}
+
+void leveldb_delete(
+ leveldb_t* db,
+ const leveldb_writeoptions_t* options,
+ const char* key, size_t keylen,
+ char** errptr) {
+ SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
+}
+
+
+void leveldb_write(
+ leveldb_t* db,
+ const leveldb_writeoptions_t* options,
+ leveldb_writebatch_t* batch,
+ char** errptr) {
+ SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
+}
+
+char* leveldb_get(
+ leveldb_t* db,
+ const leveldb_readoptions_t* options,
+ const char* key, size_t keylen,
+ size_t* vallen,
+ char** errptr) {
+ char* result = NULL;
+ std::string tmp;
+ Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
+ if (s.ok()) {
+ *vallen = tmp.size();
+ result = CopyString(tmp);
+ } else {
+ *vallen = 0;
+ if (!s.IsNotFound()) {
+ SaveError(errptr, s);
+ }
+ }
+ return result;
+}
+
+leveldb_iterator_t* leveldb_create_iterator(
+ leveldb_t* db,
+ const leveldb_readoptions_t* options) {
+ leveldb_iterator_t* result = new leveldb_iterator_t;
+ result->rep = db->rep->NewIterator(options->rep);
+ return result;
+}
+
+const leveldb_snapshot_t* leveldb_create_snapshot(
+ leveldb_t* db) {
+ leveldb_snapshot_t* result = new leveldb_snapshot_t;
+ result->rep = db->rep->GetSnapshot();
+ return result;
+}
+
+void leveldb_release_snapshot(
+ leveldb_t* db,
+ const leveldb_snapshot_t* snapshot) {
+ db->rep->ReleaseSnapshot(snapshot->rep);
+ delete snapshot;
+}
+
+char* leveldb_property_value(
+ leveldb_t* db,
+ const char* propname) {
+ std::string tmp;
+ if (db->rep->GetProperty(Slice(propname), &tmp)) {
+ // We use strdup() since we expect human readable output.
+ return strdup(tmp.c_str());
+ } else {
+ return NULL;
+ }
+}
+
+void leveldb_approximate_sizes(
+ leveldb_t* db,
+ int num_ranges,
+ const char* const* range_start_key, const size_t* range_start_key_len,
+ const char* const* range_limit_key, const size_t* range_limit_key_len,
+ uint64_t* sizes) {
+ Range* ranges = new Range[num_ranges];
+ for (int i = 0; i < num_ranges; i++) {
+ ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
+ ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]);
+ }
+ db->rep->GetApproximateSizes(ranges, num_ranges, sizes);
+ delete[] ranges;
+}
+
+void leveldb_compact_range(
+ leveldb_t* db,
+ const char* start_key, size_t start_key_len,
+ const char* limit_key, size_t limit_key_len) {
+ Slice a, b;
+ db->rep->CompactRange(
+ // Pass NULL Slice if corresponding "const char*" is NULL
+ (start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
+ (limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
+}
+
+void leveldb_destroy_db(
+ const leveldb_options_t* options,
+ const char* name,
+ char** errptr) {
+ SaveError(errptr, DestroyDB(name, options->rep));
+}
+
+void leveldb_repair_db(
+ const leveldb_options_t* options,
+ const char* name,
+ char** errptr) {
+ SaveError(errptr, RepairDB(name, options->rep));
+}
+
+void leveldb_iter_destroy(leveldb_iterator_t* iter) {
+ delete iter->rep;
+ delete iter;
+}
+
+unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) {
+ return iter->rep->Valid();
+}
+
+void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) {
+ iter->rep->SeekToFirst();
+}
+
+void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) {
+ iter->rep->SeekToLast();
+}
+
+void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
+ iter->rep->Seek(Slice(k, klen));
+}
+
+void leveldb_iter_next(leveldb_iterator_t* iter) {
+ iter->rep->Next();
+}
+
+void leveldb_iter_prev(leveldb_iterator_t* iter) {
+ iter->rep->Prev();
+}
+
+const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
+ Slice s = iter->rep->key();
+ *klen = s.size();
+ return s.data();
+}
+
+const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) {
+ Slice s = iter->rep->value();
+ *vlen = s.size();
+ return s.data();
+}
+
+void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) {
+ SaveError(errptr, iter->rep->status());
+}
+
+leveldb_writebatch_t* leveldb_writebatch_create() {
+ return new leveldb_writebatch_t;
+}
+
+void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
+ delete b;
+}
+
+void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
+ b->rep.Clear();
+}
+
+void leveldb_writebatch_put(
+ leveldb_writebatch_t* b,
+ const char* key, size_t klen,
+ const char* val, size_t vlen) {
+ b->rep.Put(Slice(key, klen), Slice(val, vlen));
+}
+
+void leveldb_writebatch_delete(
+ leveldb_writebatch_t* b,
+ const char* key, size_t klen) {
+ b->rep.Delete(Slice(key, klen));
+}
+
+void leveldb_writebatch_iterate(
+ leveldb_writebatch_t* b,
+ void* state,
+ void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
+ void (*deleted)(void*, const char* k, size_t klen)) {
+ class H : public WriteBatch::Handler {
+ public:
+ void* state_;
+ void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
+ void (*deleted_)(void*, const char* k, size_t klen);
+ virtual void Put(const Slice& key, const Slice& value) {
+ (*put_)(state_, key.data(), key.size(), value.data(), value.size());
+ }
+ virtual void Delete(const Slice& key) {
+ (*deleted_)(state_, key.data(), key.size());
+ }
+ };
+ H handler;
+ handler.state_ = state;
+ handler.put_ = put;
+ handler.deleted_ = deleted;
+ b->rep.Iterate(&handler);
+}
+
+leveldb_options_t* leveldb_options_create() {
+ return new leveldb_options_t;
+}
+
+void leveldb_options_destroy(leveldb_options_t* options) {
+ delete options;
+}
+
+void leveldb_options_set_comparator(
+ leveldb_options_t* opt,
+ leveldb_comparator_t* cmp) {
+ opt->rep.comparator = cmp;
+}
+
+void leveldb_options_set_filter_policy(
+ leveldb_options_t* opt,
+ leveldb_filterpolicy_t* policy) {
+ opt->rep.filter_policy = policy;
+}
+
+void leveldb_options_set_create_if_missing(
+ leveldb_options_t* opt, unsigned char v) {
+ opt->rep.create_if_missing = v;
+}
+
+void leveldb_options_set_error_if_exists(
+ leveldb_options_t* opt, unsigned char v) {
+ opt->rep.error_if_exists = v;
+}
+
+void leveldb_options_set_paranoid_checks(
+ leveldb_options_t* opt, unsigned char v) {
+ opt->rep.paranoid_checks = v;
+}
+
+void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
+ opt->rep.env = (env ? env->rep : NULL);
+}
+
+void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
+ opt->rep.info_log = (l ? l->rep : NULL);
+}
+
+void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
+ opt->rep.write_buffer_size = s;
+}
+
+void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) {
+ opt->rep.max_open_files = n;
+}
+
+void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) {
+ opt->rep.block_cache = c->rep;
+}
+
+void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) {
+ opt->rep.block_size = s;
+}
+
+void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
+ opt->rep.block_restart_interval = n;
+}
+
+void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
+ opt->rep.compression = static_cast<CompressionType>(t);
+}
+
+leveldb_comparator_t* leveldb_comparator_create(
+ void* state,
+ void (*destructor)(void*),
+ int (*compare)(
+ void*,
+ const char* a, size_t alen,
+ const char* b, size_t blen),
+ const char* (*name)(void*)) {
+ leveldb_comparator_t* result = new leveldb_comparator_t;
+ result->state_ = state;
+ result->destructor_ = destructor;
+ result->compare_ = compare;
+ result->name_ = name;
+ return result;
+}
+
+void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
+ delete cmp;
+}
+
+leveldb_filterpolicy_t* leveldb_filterpolicy_create(
+ void* state,
+ void (*destructor)(void*),
+ char* (*create_filter)(
+ void*,
+ const char* const* key_array, const size_t* key_length_array,
+ int num_keys,
+ size_t* filter_length),
+ unsigned char (*key_may_match)(
+ void*,
+ const char* key, size_t length,
+ const char* filter, size_t filter_length),
+ const char* (*name)(void*)) {
+ leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
+ result->state_ = state;
+ result->destructor_ = destructor;
+ result->create_ = create_filter;
+ result->key_match_ = key_may_match;
+ result->name_ = name;
+ return result;
+}
+
+void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) {
+ delete filter;
+}
+
+leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
+ // Make a leveldb_filterpolicy_t, but override all of its methods so
+ // they delegate to a NewBloomFilterPolicy() instead of user
+ // supplied C functions.
+ struct Wrapper : public leveldb_filterpolicy_t {
+ const FilterPolicy* rep_;
+ ~Wrapper() { delete rep_; }
+ const char* Name() const { return rep_->Name(); }
+ void CreateFilter(const Slice* keys, int n, std::string* dst) const {
+ return rep_->CreateFilter(keys, n, dst);
+ }
+ bool KeyMayMatch(const Slice& key, const Slice& filter) const {
+ return rep_->KeyMayMatch(key, filter);
+ }
+ static void DoNothing(void*) { }
+ };
+ Wrapper* wrapper = new Wrapper;
+ wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
+ wrapper->state_ = NULL;
+ wrapper->destructor_ = &Wrapper::DoNothing;
+ return wrapper;
+}
+
+leveldb_readoptions_t* leveldb_readoptions_create() {
+ return new leveldb_readoptions_t;
+}
+
+void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
+ delete opt;
+}
+
+void leveldb_readoptions_set_verify_checksums(
+ leveldb_readoptions_t* opt,
+ unsigned char v) {
+ opt->rep.verify_checksums = v;
+}
+
+void leveldb_readoptions_set_fill_cache(
+ leveldb_readoptions_t* opt, unsigned char v) {
+ opt->rep.fill_cache = v;
+}
+
+void leveldb_readoptions_set_snapshot(
+ leveldb_readoptions_t* opt,
+ const leveldb_snapshot_t* snap) {
+ opt->rep.snapshot = (snap ? snap->rep : NULL);
+}
+
+leveldb_writeoptions_t* leveldb_writeoptions_create() {
+ return new leveldb_writeoptions_t;
+}
+
+void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
+ delete opt;
+}
+
+void leveldb_writeoptions_set_sync(
+ leveldb_writeoptions_t* opt, unsigned char v) {
+ opt->rep.sync = v;
+}
+
+leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) {
+ leveldb_cache_t* c = new leveldb_cache_t;
+ c->rep = NewLRUCache(capacity);
+ return c;
+}
+
+void leveldb_cache_destroy(leveldb_cache_t* cache) {
+ delete cache->rep;
+ delete cache;
+}
+
+leveldb_env_t* leveldb_create_default_env() {
+ leveldb_env_t* result = new leveldb_env_t;
+ result->rep = Env::Default();
+ result->is_default = true;
+ return result;
+}
+
+void leveldb_env_destroy(leveldb_env_t* env) {
+ if (!env->is_default) delete env->rep;
+ delete env;
+}
+
+void leveldb_free(void* ptr) {
+ free(ptr);
+}
+
+} // end extern "C"