aboutsummaryrefslogtreecommitdiff
path: root/src/libANGLE/Display.h
blob: 536347df54e54c803d75cd86fa1859d148403685 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// Display.h: Defines the egl::Display class, representing the abstract
// display on which graphics are drawn. Implements EGLDisplay.
// [EGL 1.4] section 2.1.2 page 3.

#ifndef LIBANGLE_DISPLAY_H_
#define LIBANGLE_DISPLAY_H_

#include <mutex>
#include <vector>

#include "common/WorkerThread.h"
#include "libANGLE/AttributeMap.h"
#include "libANGLE/BlobCache.h"
#include "libANGLE/Caps.h"
#include "libANGLE/Config.h"
#include "libANGLE/Context.h"
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/LoggingAnnotator.h"
#include "libANGLE/MemoryProgramCache.h"
#include "libANGLE/MemoryShaderCache.h"
#include "libANGLE/Observer.h"
#include "libANGLE/ShareGroup.h"
#include "libANGLE/Version.h"
#include "platform/Feature.h"
#include "platform/autogen/FrontendFeatures_autogen.h"

namespace angle
{
class FrameCaptureShared;
}  // namespace angle

namespace gl
{
class Context;
class TextureManager;
class SemaphoreManager;
}  // namespace gl

namespace rx
{
class DisplayImpl;
class EGLImplFactory;
}  // namespace rx

namespace egl
{
class Device;
class Image;
class Stream;
class Surface;
class Sync;
class Thread;

using SurfaceMap = angle::HashMap<GLuint, Surface *>;
using ThreadSet  = angle::HashSet<Thread *>;

struct DisplayState final : private angle::NonCopyable
{
    DisplayState(EGLNativeDisplayType nativeDisplayId);
    ~DisplayState();

    EGLLabelKHR label;
    ContextMap contextMap;
    SurfaceMap surfaceMap;
    std::vector<std::string> featureOverridesEnabled;
    std::vector<std::string> featureOverridesDisabled;
    bool featuresAllDisabled;
    EGLNativeDisplayType displayId;
};

// Constant coded here as a reasonable limit.
constexpr EGLAttrib kProgramCacheSizeAbsoluteMax = 0x4000000;

using ImageMap  = angle::HashMap<GLuint, Image *>;
using StreamSet = angle::HashSet<Stream *>;
using SyncMap   = angle::HashMap<GLuint, std::unique_ptr<Sync>>;

class Display final : public LabeledObject,
                      public angle::ObserverInterface,
                      public angle::NonCopyable
{
  public:
    ~Display() override;

    void setLabel(EGLLabelKHR label) override;
    EGLLabelKHR getLabel() const override;

    // Observer implementation.
    void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;

    Error initialize();

    enum class TerminateReason
    {
        Api,
        InternalCleanup,

        InvalidEnum,
        EnumCount = InvalidEnum,
    };
    Error terminate(Thread *thread, TerminateReason terminateReason);
    // Called before all display state dependent EGL functions. Backends can set up, for example,
    // thread-specific backend state through this function. Not called for functions that do not
    // need the state.
    Error prepareForCall();
    // Called on eglReleaseThread. Backends can tear down thread-specific backend state through
    // this function.
    Error releaseThread();

    static Display *GetDisplayFromDevice(Device *device, const AttributeMap &attribMap);
    static Display *GetDisplayFromNativeDisplay(EGLenum platform,
                                                EGLNativeDisplayType nativeDisplay,
                                                const AttributeMap &attribMap);
    static Display *GetExistingDisplayFromNativeDisplay(EGLNativeDisplayType nativeDisplay);

    using EglDisplaySet = angle::HashSet<Display *>;
    static EglDisplaySet GetEglDisplaySet();

    static const ClientExtensions &GetClientExtensions();
    static const std::string &GetClientExtensionString();

    std::vector<const Config *> getConfigs(const AttributeMap &attribs) const;
    std::vector<const Config *> chooseConfig(const AttributeMap &attribs) const;

    Error createWindowSurface(const Config *configuration,
                              EGLNativeWindowType window,
                              const AttributeMap &attribs,
                              Surface **outSurface);
    Error createPbufferSurface(const Config *configuration,
                               const AttributeMap &attribs,
                               Surface **outSurface);
    Error createPbufferFromClientBuffer(const Config *configuration,
                                        EGLenum buftype,
                                        EGLClientBuffer clientBuffer,
                                        const AttributeMap &attribs,
                                        Surface **outSurface);
    Error createPixmapSurface(const Config *configuration,
                              NativePixmapType nativePixmap,
                              const AttributeMap &attribs,
                              Surface **outSurface);

    Error createImage(const gl::Context *context,
                      EGLenum target,
                      EGLClientBuffer buffer,
                      const AttributeMap &attribs,
                      Image **outImage);

    Error createStream(const AttributeMap &attribs, Stream **outStream);

    Error createContext(const Config *configuration,
                        gl::Context *shareContext,
                        const EGLenum clientType,
                        const AttributeMap &attribs,
                        gl::Context **outContext);

    Error createSync(const gl::Context *currentContext,
                     EGLenum type,
                     const AttributeMap &attribs,
                     Sync **outSync);

    Error makeCurrent(Thread *thread,
                      gl::Context *previousContext,
                      Surface *drawSurface,
                      Surface *readSurface,
                      gl::Context *context);

    Error destroySurface(Surface *surface);
    void destroyImage(Image *image);
    void destroyStream(Stream *stream);
    Error destroyContext(Thread *thread, gl::Context *context);

    void destroySync(Sync *sync);

    bool isInitialized() const;
    bool isValidConfig(const Config *config) const;
    bool isValidContext(gl::ContextID contextID) const;
    bool isValidSurface(SurfaceID surfaceID) const;
    bool isValidImage(ImageID imageID) const;
    bool isValidStream(const Stream *stream) const;
    bool isValidSync(SyncID sync) const;
    bool isValidNativeWindow(EGLNativeWindowType window) const;

    Error validateClientBuffer(const Config *configuration,
                               EGLenum buftype,
                               EGLClientBuffer clientBuffer,
                               const AttributeMap &attribs) const;
    Error validateImageClientBuffer(const gl::Context *context,
                                    EGLenum target,
                                    EGLClientBuffer clientBuffer,
                                    const egl::AttributeMap &attribs) const;
    Error valdiatePixmap(const Config *config,
                         EGLNativePixmapType pixmap,
                         const AttributeMap &attributes) const;

    static bool isValidDisplay(const Display *display);
    static bool isValidNativeDisplay(EGLNativeDisplayType display);
    static bool hasExistingWindowSurface(EGLNativeWindowType window);

    bool isDeviceLost() const;
    bool testDeviceLost();
    void notifyDeviceLost();

    void setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
    bool areBlobCacheFuncsSet() const { return mBlobCache.areBlobCacheFuncsSet(); }
    BlobCache &getBlobCache() { return mBlobCache; }

    static EGLClientBuffer GetNativeClientBuffer(const struct AHardwareBuffer *buffer);
    static Error CreateNativeClientBuffer(const egl::AttributeMap &attribMap,
                                          EGLClientBuffer *eglClientBuffer);

    Error waitClient(const gl::Context *context);
    Error waitNative(const gl::Context *context, EGLint engine);

    const Caps &getCaps() const;

    const DisplayExtensions &getExtensions() const;
    const std::string &getExtensionString() const;
    const std::string &getVendorString() const;
    const std::string &getVersionString() const;
    const std::string &getClientAPIString() const;

    std::string getBackendRendererDescription() const;
    std::string getBackendVendorString() const;
    std::string getBackendVersionString(bool includeFullVersion) const;

    EGLint programCacheGetAttrib(EGLenum attrib) const;
    Error programCacheQuery(EGLint index,
                            void *key,
                            EGLint *keysize,
                            void *binary,
                            EGLint *binarysize);
    Error programCachePopulate(const void *key,
                               EGLint keysize,
                               const void *binary,
                               EGLint binarysize);
    EGLint programCacheResize(EGLint limit, EGLenum mode);

    const AttributeMap &getAttributeMap() const { return mAttributeMap; }
    EGLNativeDisplayType getNativeDisplayId() const { return mState.displayId; }

    rx::DisplayImpl *getImplementation() const { return mImplementation; }
    Device *getDevice() const;
    Surface *getWGLSurface() const;
    EGLenum getPlatform() const { return mPlatform; }

    gl::Version getMaxSupportedESVersion() const;

    const DisplayState &getState() const { return mState; }

    const angle::FrontendFeatures &getFrontendFeatures() { return mFrontendFeatures; }
    void overrideFrontendFeatures(const std::vector<std::string> &featureNames, bool enabled);

    const angle::FeatureList &getFeatures() const { return mFeatures; }

    const char *queryStringi(const EGLint name, const EGLint index);

    EGLAttrib queryAttrib(const EGLint attribute);

    angle::ScratchBuffer requestScratchBuffer();
    void returnScratchBuffer(angle::ScratchBuffer scratchBuffer);

    angle::ScratchBuffer requestZeroFilledBuffer();
    void returnZeroFilledBuffer(angle::ScratchBuffer zeroFilledBuffer);

    egl::Error handleGPUSwitch();
    egl::Error forceGPUSwitch(EGLint gpuIDHigh, EGLint gpuIDLow);

    egl::Error waitUntilWorkScheduled();

    std::mutex &getDisplayGlobalMutex() { return mDisplayGlobalMutex; }
    std::mutex &getProgramCacheMutex() { return mProgramCacheMutex; }

    gl::MemoryShaderCache *getMemoryShaderCache() { return &mMemoryShaderCache; }

    // Installs LoggingAnnotator as the global DebugAnnotator, for back-ends that do not implement
    // their own DebugAnnotator.
    void setGlobalDebugAnnotator() { gl::InitializeDebugAnnotations(&mAnnotator); }

    bool supportsDmaBufFormat(EGLint format) const;
    Error queryDmaBufFormats(EGLint max_formats, EGLint *formats, EGLint *num_formats);
    Error queryDmaBufModifiers(EGLint format,
                               EGLint max_modifiers,
                               EGLuint64KHR *modifiers,
                               EGLBoolean *external_only,
                               EGLint *num_modifiers);

    std::shared_ptr<angle::WorkerThreadPool> getSingleThreadPool() const
    {
        return mSingleThreadPool;
    }
    std::shared_ptr<angle::WorkerThreadPool> getMultiThreadPool() const { return mMultiThreadPool; }

    angle::ImageLoadContext getImageLoadContext() const;

    const gl::Context *getContext(gl::ContextID contextID) const;
    const egl::Surface *getSurface(egl::SurfaceID surfaceID) const;
    const egl::Image *getImage(egl::ImageID imageID) const;
    const egl::Sync *getSync(egl::SyncID syncID) const;
    gl::Context *getContext(gl::ContextID contextID);
    egl::Surface *getSurface(egl::SurfaceID surfaceID);
    egl::Image *getImage(egl::ImageID imageID);
    egl::Sync *getSync(egl::SyncID syncID);

    const SyncMap &getSyncsForCapture() const { return mSyncMap; }

    // Initialize thread-local variables used by the Display and its backing implementations.  This
    // includes:
    //
    // - The unlocked tail call to be run at the end of the entry point.
    // - Scratch space for an egl::Error used by the backends (this is not used by all backends, and
    //   access *must* be restricted to backends that use it).
    //
    static void InitTLS();
    static angle::UnlockedTailCall *GetCurrentThreadUnlockedTailCall();
    static Error *GetCurrentThreadErrorScratchSpace();

  private:
    Display(EGLenum platform, EGLNativeDisplayType displayId, Device *eglDevice);

    void setAttributes(const AttributeMap &attribMap) { mAttributeMap = attribMap; }
    void setupDisplayPlatform(rx::DisplayImpl *impl);

    Error restoreLostDevice();
    Error releaseContext(gl::Context *context, Thread *thread);
    Error releaseContextImpl(gl::Context *context, ContextMap *contexts);

    void initDisplayExtensions();
    void initVendorString();
    void initVersionString();
    void initClientAPIString();
    void initializeFrontendFeatures();

    angle::ScratchBuffer requestScratchBufferImpl(std::vector<angle::ScratchBuffer> *bufferVector);
    void returnScratchBufferImpl(angle::ScratchBuffer scratchBuffer,
                                 std::vector<angle::ScratchBuffer> *bufferVector);

    Error destroyInvalidEglObjects();

    DisplayState mState;
    rx::DisplayImpl *mImplementation;
    angle::ObserverBinding mGPUSwitchedBinding;

    AttributeMap mAttributeMap;

    ConfigSet mConfigSet;

    ImageMap mImageMap;
    StreamSet mStreamSet;

    SyncMap mSyncMap;

    static constexpr size_t kMaxSyncPoolSizePerType = 32;
    using SyncPool = angle::FixedVector<std::unique_ptr<Sync>, kMaxSyncPoolSizePerType>;
    std::map<EGLenum, SyncPool> mSyncPools;

    void destroyImageImpl(Image *image, ImageMap *images);
    void destroyStreamImpl(Stream *stream, StreamSet *streams);
    Error destroySurfaceImpl(Surface *surface, SurfaceMap *surfaces);
    void destroySyncImpl(SyncID syncId, SyncMap *syncs);

    ContextMap mInvalidContextMap;
    ImageMap mInvalidImageMap;
    StreamSet mInvalidStreamSet;
    SurfaceMap mInvalidSurfaceMap;
    SyncMap mInvalidSyncMap;

    bool mInitialized;
    bool mDeviceLost;

    Caps mCaps;

    DisplayExtensions mDisplayExtensions;
    std::string mDisplayExtensionString;

    std::string mVendorString;
    std::string mVersionString;
    std::string mClientAPIString;

    Device *mDevice;
    Surface *mSurface;
    EGLenum mPlatform;
    angle::LoggingAnnotator mAnnotator;

    // mManagersMutex protects mTextureManager and mSemaphoreManager
    ContextMutex *mManagersMutex;
    gl::TextureManager *mTextureManager;
    gl::SemaphoreManager *mSemaphoreManager;

    BlobCache mBlobCache;
    gl::MemoryProgramCache mMemoryProgramCache;
    gl::MemoryShaderCache mMemoryShaderCache;
    size_t mGlobalTextureShareGroupUsers;
    size_t mGlobalSemaphoreShareGroupUsers;

    gl::HandleAllocator mImageHandleAllocator;
    gl::HandleAllocator mSurfaceHandleAllocator;
    gl::HandleAllocator mSyncHandleAllocator;

    angle::FrontendFeatures mFrontendFeatures;

    angle::FeatureList mFeatures;

    std::mutex mScratchBufferMutex;
    std::vector<angle::ScratchBuffer> mScratchBuffers;
    std::vector<angle::ScratchBuffer> mZeroFilledBuffers;

    std::mutex mDisplayGlobalMutex;
    std::mutex mProgramCacheMutex;

    bool mTerminatedByApi;

    // Single-threaded and multithread pools for use by various parts of ANGLE, such as shader
    // compilation.  These pools are internally synchronized.
    std::shared_ptr<angle::WorkerThreadPool> mSingleThreadPool;
    std::shared_ptr<angle::WorkerThreadPool> mMultiThreadPool;
};

}  // namespace egl

#endif  // LIBANGLE_DISPLAY_H_