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/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
*
* (C) COPYRIGHT 2020-2022 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
*/
#ifndef _KBASE_CSF_TILER_HEAP_DEF_H_
#define _KBASE_CSF_TILER_HEAP_DEF_H_
#include <mali_kbase.h>
/* Size of a tiler heap chunk header, in bytes. */
#define CHUNK_HDR_SIZE ((size_t)64)
/* Bit-position of the next chunk's size when stored in a chunk header. */
#define CHUNK_HDR_NEXT_SIZE_POS (0)
/* Bit-position of the next chunk's address when stored in a chunk header. */
#define CHUNK_HDR_NEXT_ADDR_POS (12)
/* Bitmask of the next chunk's size when stored in a chunk header. */
#define CHUNK_HDR_NEXT_SIZE_MASK (((u64)1 << CHUNK_HDR_NEXT_ADDR_POS) - 1u)
/* Bitmask of the address of the next chunk when stored in a chunk header. */
#define CHUNK_HDR_NEXT_ADDR_MASK (~CHUNK_HDR_NEXT_SIZE_MASK)
/* Right-shift before storing the next chunk's size in a chunk header. */
#define CHUNK_HDR_NEXT_SIZE_ENCODE_SHIFT (12)
/* Right-shift before storing the next chunk's address in a chunk header. */
#define CHUNK_HDR_NEXT_ADDR_ENCODE_SHIFT (12)
/* Bitmask of valid chunk sizes. This is also the maximum chunk size, in bytes.
*/
#define CHUNK_SIZE_MASK \
((CHUNK_HDR_NEXT_SIZE_MASK >> CHUNK_HDR_NEXT_SIZE_POS) << \
CHUNK_HDR_NEXT_SIZE_ENCODE_SHIFT)
/* Bitmask of valid chunk addresses. This is also the highest address. */
#define CHUNK_ADDR_MASK \
((CHUNK_HDR_NEXT_ADDR_MASK >> CHUNK_HDR_NEXT_ADDR_POS) << \
CHUNK_HDR_NEXT_ADDR_ENCODE_SHIFT)
/**
* struct kbase_csf_tiler_heap_chunk - A tiler heap chunk managed by the kernel
*
* @link: Link to this chunk in a list of chunks belonging to a
* @kbase_csf_tiler_heap.
* @region: Pointer to the GPU memory region allocated for the chunk.
* @gpu_va: GPU virtual address of the start of the memory region.
* This points to the header of the chunk and not to the low address
* of free memory within it.
*
* Chunks are allocated upon initialization of a tiler heap or in response to
* out-of-memory events from the firmware. Chunks are always fully backed by
* physical memory to avoid the overhead of processing GPU page faults. The
* allocated GPU memory regions are linked together independent of the list of
* kernel objects of this type.
*/
struct kbase_csf_tiler_heap_chunk {
struct list_head link;
struct kbase_va_region *region;
u64 gpu_va;
};
/**
* struct kbase_csf_tiler_heap - A tiler heap managed by the kernel
*
* @kctx: Pointer to the kbase context with which this heap is
* associated.
* @link: Link to this heap in a list of tiler heaps belonging to
* the @kbase_csf_tiler_heap_context.
* @chunk_size: Size of each chunk, in bytes. Must be page-aligned.
* @chunk_count: The number of chunks currently allocated. Must not be
* zero or greater than @max_chunks.
* @max_chunks: The maximum number of chunks that the heap should be
* allowed to use. Must not be less than @chunk_count.
* @target_in_flight: Number of render-passes that the driver should attempt
* to keep in flight for which allocation of new chunks is
* allowed. Must not be zero.
* @gpu_va: The GPU virtual address of the heap context structure that
* was allocated for the firmware. This is also used to
* uniquely identify the heap.
* @heap_id: Unique id representing the heap, assigned during heap
* initialization.
* @chunks_list: Linked list of allocated chunks.
*/
struct kbase_csf_tiler_heap {
struct kbase_context *kctx;
struct list_head link;
u32 chunk_size;
u32 chunk_count;
u32 max_chunks;
u16 target_in_flight;
u64 gpu_va;
u64 heap_id;
struct list_head chunks_list;
};
#endif /* !_KBASE_CSF_TILER_HEAP_DEF_H_ */
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