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path: root/dvalin/kernel/drivers/gpu/arm/midgard/csf/mali_kbase_csf_tiler_heap.c
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-rw-r--r--dvalin/kernel/drivers/gpu/arm/midgard/csf/mali_kbase_csf_tiler_heap.c611
1 files changed, 611 insertions, 0 deletions
diff --git a/dvalin/kernel/drivers/gpu/arm/midgard/csf/mali_kbase_csf_tiler_heap.c b/dvalin/kernel/drivers/gpu/arm/midgard/csf/mali_kbase_csf_tiler_heap.c
new file mode 100644
index 0000000..8ecf235
--- /dev/null
+++ b/dvalin/kernel/drivers/gpu/arm/midgard/csf/mali_kbase_csf_tiler_heap.c
@@ -0,0 +1,611 @@
+// SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note
+/*
+ *
+ * (C) COPYRIGHT 2019-2021 ARM Limited. All rights reserved.
+ *
+ * This program is free software and is provided to you under the terms of the
+ * GNU General Public License version 2 as published by the Free Software
+ * Foundation, and any use by you of this program is subject to the terms
+ * of such GNU license.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you can access it online at
+ * http://www.gnu.org/licenses/gpl-2.0.html.
+ *
+ */
+
+#include <tl/mali_kbase_tracepoints.h>
+
+#include "mali_kbase_csf_tiler_heap.h"
+#include "mali_kbase_csf_tiler_heap_def.h"
+#include "mali_kbase_csf_heap_context_alloc.h"
+
+/**
+ * encode_chunk_ptr - Encode the address and size of a chunk as an integer.
+ *
+ * The size and address of the next chunk in a list are packed into a single
+ * 64-bit value for storage in a chunk's header. This function returns that
+ * value.
+ *
+ * @chunk_size: Size of a tiler heap chunk, in bytes.
+ * @chunk_addr: GPU virtual address of the same tiler heap chunk.
+ *
+ * Return: Next chunk pointer suitable for writing into a chunk header.
+ */
+static u64 encode_chunk_ptr(u32 const chunk_size, u64 const chunk_addr)
+{
+ u64 encoded_size, encoded_addr;
+
+ WARN_ON(chunk_size & ~CHUNK_SIZE_MASK);
+ WARN_ON(chunk_addr & ~CHUNK_ADDR_MASK);
+
+ encoded_size =
+ (u64)(chunk_size >> CHUNK_HDR_NEXT_SIZE_ENCODE_SHIFT) <<
+ CHUNK_HDR_NEXT_SIZE_POS;
+
+ encoded_addr =
+ (chunk_addr >> CHUNK_HDR_NEXT_ADDR_ENCODE_SHIFT) <<
+ CHUNK_HDR_NEXT_ADDR_POS;
+
+ return (encoded_size & CHUNK_HDR_NEXT_SIZE_MASK) |
+ (encoded_addr & CHUNK_HDR_NEXT_ADDR_MASK);
+}
+
+/**
+ * get_last_chunk - Get the last chunk of a tiler heap
+ *
+ * @heap: Pointer to the tiler heap.
+ *
+ * Return: The address of the most recently-linked chunk, or NULL if none.
+ */
+static struct kbase_csf_tiler_heap_chunk *get_last_chunk(
+ struct kbase_csf_tiler_heap *const heap)
+{
+ lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
+
+ if (list_empty(&heap->chunks_list))
+ return NULL;
+
+ return list_last_entry(&heap->chunks_list,
+ struct kbase_csf_tiler_heap_chunk, link);
+}
+
+/**
+ * link_chunk - Link a chunk into a tiler heap
+ *
+ * Unless the @chunk is the first in the kernel's list of chunks belonging to
+ * a given tiler heap, this function stores the size and address of the @chunk
+ * in the header of the preceding chunk. This requires the GPU memory region
+ * containing the header to be be mapped temporarily, which can fail.
+ *
+ * @heap: Pointer to the tiler heap.
+ * @chunk: Pointer to the heap chunk to be linked.
+ *
+ * Return: 0 if successful or a negative error code on failure.
+ */
+static int link_chunk(struct kbase_csf_tiler_heap *const heap,
+ struct kbase_csf_tiler_heap_chunk *const chunk)
+{
+ struct kbase_csf_tiler_heap_chunk *const prev = get_last_chunk(heap);
+
+ if (prev) {
+ struct kbase_context *const kctx = heap->kctx;
+ struct kbase_vmap_struct map;
+ u64 *const prev_hdr = kbase_vmap_prot(kctx, prev->gpu_va,
+ sizeof(*prev_hdr), KBASE_REG_CPU_WR, &map);
+
+ if (unlikely(!prev_hdr)) {
+ dev_err(kctx->kbdev->dev,
+ "Failed to map tiler heap chunk 0x%llX\n",
+ prev->gpu_va);
+ return -ENOMEM;
+ }
+
+ *prev_hdr = encode_chunk_ptr(heap->chunk_size, chunk->gpu_va);
+ kbase_vunmap(kctx, &map);
+
+ dev_dbg(kctx->kbdev->dev,
+ "Linked tiler heap chunks, 0x%llX -> 0x%llX\n",
+ prev->gpu_va, chunk->gpu_va);
+ }
+
+ return 0;
+}
+
+/**
+ * init_chunk - Initialize and link a tiler heap chunk
+ *
+ * Zero-initialize a new chunk's header (including its pointer to the next
+ * chunk, which doesn't exist yet) and then update the previous chunk's
+ * header to link the new chunk into the chunk list.
+ *
+ * @heap: Pointer to the tiler heap.
+ * @chunk: Pointer to the heap chunk to be initialized and linked.
+ * @link_with_prev: Flag to indicate if the new chunk needs to be linked with
+ * the previously allocated chunk.
+ *
+ * Return: 0 if successful or a negative error code on failure.
+ */
+static int init_chunk(struct kbase_csf_tiler_heap *const heap,
+ struct kbase_csf_tiler_heap_chunk *const chunk, bool link_with_prev)
+{
+ struct kbase_vmap_struct map;
+ struct u64 *chunk_hdr = NULL;
+ struct kbase_context *const kctx = heap->kctx;
+
+ if (unlikely(chunk->gpu_va & ~CHUNK_ADDR_MASK)) {
+ dev_err(kctx->kbdev->dev,
+ "Tiler heap chunk address is unusable\n");
+ return -EINVAL;
+ }
+
+ chunk_hdr = kbase_vmap_prot(kctx,
+ chunk->gpu_va, CHUNK_HDR_SIZE, KBASE_REG_CPU_WR, &map);
+
+ if (unlikely(!chunk_hdr)) {
+ dev_err(kctx->kbdev->dev,
+ "Failed to map a tiler heap chunk header\n");
+ return -ENOMEM;
+ }
+
+ memset(chunk_hdr, 0, CHUNK_HDR_SIZE);
+ kbase_vunmap(kctx, &map);
+
+ if (link_with_prev)
+ return link_chunk(heap, chunk);
+ else
+ return 0;
+}
+
+/**
+ * create_chunk - Create a tiler heap chunk
+ *
+ * This function allocates a chunk of memory for a tiler heap and adds it to
+ * the end of the list of chunks associated with that heap. The size of the
+ * chunk is not a parameter because it is configured per-heap not per-chunk.
+ *
+ * @heap: Pointer to the tiler heap for which to allocate memory.
+ * @link_with_prev: Flag to indicate if the chunk to be allocated needs to be
+ * linked with the previously allocated chunk.
+ *
+ * Return: 0 if successful or a negative error code on failure.
+ */
+static int create_chunk(struct kbase_csf_tiler_heap *const heap,
+ bool link_with_prev)
+{
+ int err = 0;
+ struct kbase_context *const kctx = heap->kctx;
+ u64 nr_pages = PFN_UP(heap->chunk_size);
+ u64 flags = BASE_MEM_PROT_GPU_RD | BASE_MEM_PROT_GPU_WR |
+ BASE_MEM_PROT_CPU_WR | BASEP_MEM_NO_USER_FREE |
+ BASE_MEM_COHERENT_LOCAL;
+ struct kbase_csf_tiler_heap_chunk *chunk = NULL;
+
+ flags |= base_mem_group_id_set(kctx->jit_group_id);
+
+#if defined(CONFIG_MALI_DEBUG) || defined(CONFIG_MALI_VECTOR_DUMP)
+ flags |= BASE_MEM_PROT_CPU_RD;
+#endif
+
+ lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
+
+ chunk = kzalloc(sizeof(*chunk), GFP_KERNEL);
+ if (unlikely(!chunk)) {
+ dev_err(kctx->kbdev->dev,
+ "No kernel memory for a new tiler heap chunk\n");
+ return -ENOMEM;
+ }
+
+ /* Allocate GPU memory for the new chunk. */
+ INIT_LIST_HEAD(&chunk->link);
+ chunk->region = kbase_mem_alloc(kctx, nr_pages, nr_pages, 0,
+ &flags, &chunk->gpu_va);
+
+ if (unlikely(!chunk->region)) {
+ dev_err(kctx->kbdev->dev,
+ "Failed to allocate a tiler heap chunk\n");
+ err = -ENOMEM;
+ } else {
+ err = init_chunk(heap, chunk, link_with_prev);
+ if (unlikely(err)) {
+ kbase_gpu_vm_lock(kctx);
+ chunk->region->flags &= ~KBASE_REG_NO_USER_FREE;
+ kbase_mem_free_region(kctx, chunk->region);
+ kbase_gpu_vm_unlock(kctx);
+ }
+ }
+
+ if (unlikely(err)) {
+ kfree(chunk);
+ } else {
+ list_add_tail(&chunk->link, &heap->chunks_list);
+ heap->chunk_count++;
+
+ dev_dbg(kctx->kbdev->dev, "Created tiler heap chunk 0x%llX\n",
+ chunk->gpu_va);
+ }
+
+ return err;
+}
+
+/**
+ * delete_chunk - Delete a tiler heap chunk
+ *
+ * This function frees a tiler heap chunk previously allocated by @create_chunk
+ * and removes it from the list of chunks associated with the heap.
+ *
+ * WARNING: The deleted chunk is not unlinked from the list of chunks used by
+ * the GPU, therefore it is only safe to use this function when
+ * deleting a heap.
+ *
+ * @heap: Pointer to the tiler heap for which @chunk was allocated.
+ * @chunk: Pointer to a chunk to be deleted.
+ */
+static void delete_chunk(struct kbase_csf_tiler_heap *const heap,
+ struct kbase_csf_tiler_heap_chunk *const chunk)
+{
+ struct kbase_context *const kctx = heap->kctx;
+
+ lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
+
+ kbase_gpu_vm_lock(kctx);
+ chunk->region->flags &= ~KBASE_REG_NO_USER_FREE;
+ kbase_mem_free_region(kctx, chunk->region);
+ kbase_gpu_vm_unlock(kctx);
+ list_del(&chunk->link);
+ heap->chunk_count--;
+ kfree(chunk);
+}
+
+/**
+ * delete_all_chunks - Delete all chunks belonging to a tiler heap
+ *
+ * This function empties the list of chunks associated with a tiler heap by
+ * freeing all chunks previously allocated by @create_chunk.
+ *
+ * @heap: Pointer to a tiler heap.
+ */
+static void delete_all_chunks(struct kbase_csf_tiler_heap *heap)
+{
+ struct list_head *entry = NULL, *tmp = NULL;
+ struct kbase_context *const kctx = heap->kctx;
+
+ lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
+
+ list_for_each_safe(entry, tmp, &heap->chunks_list) {
+ struct kbase_csf_tiler_heap_chunk *chunk = list_entry(
+ entry, struct kbase_csf_tiler_heap_chunk, link);
+
+ delete_chunk(heap, chunk);
+ }
+}
+
+/**
+ * create_initial_chunks - Create the initial list of chunks for a tiler heap
+ *
+ * This function allocates a given number of chunks for a tiler heap and
+ * adds them to the list of chunks associated with that heap.
+ *
+ * @heap: Pointer to the tiler heap for which to allocate memory.
+ * @nchunks: Number of chunks to create.
+ *
+ * Return: 0 if successful or a negative error code on failure.
+ */
+static int create_initial_chunks(struct kbase_csf_tiler_heap *const heap,
+ u32 const nchunks)
+{
+ int err = 0;
+ u32 i;
+
+ for (i = 0; (i < nchunks) && likely(!err); i++)
+ err = create_chunk(heap, true);
+
+ if (unlikely(err))
+ delete_all_chunks(heap);
+
+ return err;
+}
+
+/**
+ * delete_heap - Delete a tiler heap
+ *
+ * This function frees any chunks allocated for a tiler heap previously
+ * initialized by @kbase_csf_tiler_heap_init and removes it from the list of
+ * heaps associated with the kbase context. The heap context structure used by
+ * the firmware is also freed.
+ *
+ * @heap: Pointer to a tiler heap to be deleted.
+ */
+static void delete_heap(struct kbase_csf_tiler_heap *heap)
+{
+ struct kbase_context *const kctx = heap->kctx;
+
+ dev_dbg(kctx->kbdev->dev, "Deleting tiler heap 0x%llX\n", heap->gpu_va);
+
+ lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
+
+ delete_all_chunks(heap);
+
+ /* We could optimize context destruction by not freeing leaked heap
+ * contexts but it doesn't seem worth the extra complexity.
+ */
+ kbase_csf_heap_context_allocator_free(&kctx->csf.tiler_heaps.ctx_alloc,
+ heap->gpu_va);
+
+ list_del(&heap->link);
+
+ WARN_ON(heap->chunk_count);
+ KBASE_TLSTREAM_AUX_TILER_HEAP_STATS(kctx->kbdev, kctx->id,
+ heap->heap_id, 0, 0, heap->max_chunks, heap->chunk_size, 0,
+ heap->target_in_flight, 0);
+
+ kfree(heap);
+}
+
+/**
+ * find_tiler_heap - Find a tiler heap from the address of its heap context
+ *
+ * Each tiler heap managed by the kernel has an associated heap context
+ * structure used by the firmware. This function finds a tiler heap object from
+ * the GPU virtual address of its associated heap context. The heap context
+ * should have been allocated by @kbase_csf_heap_context_allocator_alloc in the
+ * same @kctx.
+ *
+ * @kctx: Pointer to the kbase context to search for a tiler heap.
+ * @heap_gpu_va: GPU virtual address of a heap context structure.
+ *
+ * Return: pointer to the tiler heap object, or NULL if not found.
+ */
+static struct kbase_csf_tiler_heap *find_tiler_heap(
+ struct kbase_context *const kctx, u64 const heap_gpu_va)
+{
+ struct kbase_csf_tiler_heap *heap = NULL;
+
+ lockdep_assert_held(&kctx->csf.tiler_heaps.lock);
+
+ list_for_each_entry(heap, &kctx->csf.tiler_heaps.list, link) {
+ if (heap_gpu_va == heap->gpu_va)
+ return heap;
+ }
+
+ dev_dbg(kctx->kbdev->dev, "Tiler heap 0x%llX was not found\n",
+ heap_gpu_va);
+
+ return NULL;
+}
+
+int kbase_csf_tiler_heap_context_init(struct kbase_context *const kctx)
+{
+ int err = kbase_csf_heap_context_allocator_init(
+ &kctx->csf.tiler_heaps.ctx_alloc, kctx);
+
+ if (unlikely(err))
+ return err;
+
+ INIT_LIST_HEAD(&kctx->csf.tiler_heaps.list);
+ mutex_init(&kctx->csf.tiler_heaps.lock);
+
+ dev_dbg(kctx->kbdev->dev, "Initialized a context for tiler heaps\n");
+
+ return 0;
+}
+
+void kbase_csf_tiler_heap_context_term(struct kbase_context *const kctx)
+{
+ struct list_head *entry = NULL, *tmp = NULL;
+
+ dev_dbg(kctx->kbdev->dev, "Terminating a context for tiler heaps\n");
+
+ mutex_lock(&kctx->csf.tiler_heaps.lock);
+
+ list_for_each_safe(entry, tmp, &kctx->csf.tiler_heaps.list) {
+ struct kbase_csf_tiler_heap *heap = list_entry(
+ entry, struct kbase_csf_tiler_heap, link);
+ delete_heap(heap);
+ }
+
+ mutex_unlock(&kctx->csf.tiler_heaps.lock);
+ mutex_destroy(&kctx->csf.tiler_heaps.lock);
+
+ kbase_csf_heap_context_allocator_term(&kctx->csf.tiler_heaps.ctx_alloc);
+}
+
+int kbase_csf_tiler_heap_init(struct kbase_context *const kctx,
+ u32 const chunk_size, u32 const initial_chunks, u32 const max_chunks,
+ u16 const target_in_flight, u64 *const heap_gpu_va,
+ u64 *const first_chunk_va)
+{
+ int err = 0;
+ struct kbase_csf_tiler_heap *heap = NULL;
+ struct kbase_csf_heap_context_allocator *const ctx_alloc =
+ &kctx->csf.tiler_heaps.ctx_alloc;
+
+ dev_dbg(kctx->kbdev->dev,
+ "Creating a tiler heap with %u chunks (limit: %u) of size %u\n",
+ initial_chunks, max_chunks, chunk_size);
+
+ if (chunk_size == 0)
+ return -EINVAL;
+
+ if (chunk_size & ~CHUNK_SIZE_MASK)
+ return -EINVAL;
+
+ if (initial_chunks == 0)
+ return -EINVAL;
+
+ if (initial_chunks > max_chunks)
+ return -EINVAL;
+
+ if (target_in_flight == 0)
+ return -EINVAL;
+
+ heap = kzalloc(sizeof(*heap), GFP_KERNEL);
+ if (unlikely(!heap)) {
+ dev_err(kctx->kbdev->dev,
+ "No kernel memory for a new tiler heap\n");
+ return -ENOMEM;
+ }
+
+ heap->kctx = kctx;
+ heap->chunk_size = chunk_size;
+ heap->max_chunks = max_chunks;
+ heap->target_in_flight = target_in_flight;
+ INIT_LIST_HEAD(&heap->chunks_list);
+
+ heap->gpu_va = kbase_csf_heap_context_allocator_alloc(ctx_alloc);
+
+ mutex_lock(&kctx->csf.tiler_heaps.lock);
+
+ if (unlikely(!heap->gpu_va)) {
+ dev_err(kctx->kbdev->dev,
+ "Failed to allocate a tiler heap context\n");
+ err = -ENOMEM;
+ } else {
+ err = create_initial_chunks(heap, initial_chunks);
+ if (unlikely(err)) {
+ kbase_csf_heap_context_allocator_free(ctx_alloc,
+ heap->gpu_va);
+ }
+ }
+
+ if (unlikely(err)) {
+ kfree(heap);
+ } else {
+ struct kbase_csf_tiler_heap_chunk const *first_chunk =
+ list_first_entry(&heap->chunks_list,
+ struct kbase_csf_tiler_heap_chunk, link);
+
+ kctx->csf.tiler_heaps.nr_of_heaps++;
+ heap->heap_id = kctx->csf.tiler_heaps.nr_of_heaps;
+ list_add(&heap->link, &kctx->csf.tiler_heaps.list);
+
+ *heap_gpu_va = heap->gpu_va;
+ *first_chunk_va = first_chunk->gpu_va;
+
+ KBASE_TLSTREAM_AUX_TILER_HEAP_STATS(
+ kctx->kbdev, kctx->id, heap->heap_id,
+ PFN_UP(heap->chunk_size * heap->max_chunks),
+ PFN_UP(heap->chunk_size * heap->chunk_count),
+ heap->max_chunks, heap->chunk_size, heap->chunk_count,
+ heap->target_in_flight, 0);
+
+ dev_dbg(kctx->kbdev->dev, "Created tiler heap 0x%llX\n",
+ heap->gpu_va);
+ }
+
+ mutex_unlock(&kctx->csf.tiler_heaps.lock);
+
+ return err;
+}
+
+int kbase_csf_tiler_heap_term(struct kbase_context *const kctx,
+ u64 const heap_gpu_va)
+{
+ int err = 0;
+ struct kbase_csf_tiler_heap *heap = NULL;
+
+ mutex_lock(&kctx->csf.tiler_heaps.lock);
+
+ heap = find_tiler_heap(kctx, heap_gpu_va);
+ if (likely(heap))
+ delete_heap(heap);
+ else
+ err = -EINVAL;
+
+ mutex_unlock(&kctx->csf.tiler_heaps.lock);
+
+ return err;
+}
+
+/**
+ * alloc_new_chunk - Allocate a new chunk for the tiler heap.
+ *
+ * This function will allocate a new chunk for the chunked tiler heap depending
+ * on the settings provided by userspace when the heap was created and the
+ * heap's statistics (like number of render passes in-flight).
+ *
+ * @heap: Pointer to the tiler heap.
+ * @nr_in_flight: Number of render passes that are in-flight, must not be zero.
+ * @pending_frag_count: Number of render passes in-flight with completed vertex/tiler stage.
+ * The minimum value is zero but it must be less or equal to
+ * the total number of render passes in flight
+ * @new_chunk_ptr: Where to store the GPU virtual address & size of the new
+ * chunk allocated for the heap.
+ *
+ * Return: 0 if a new chunk was allocated otherwise an appropriate negative
+ * error code.
+ */
+static int alloc_new_chunk(struct kbase_csf_tiler_heap *heap,
+ u32 nr_in_flight, u32 pending_frag_count, u64 *new_chunk_ptr)
+{
+ int err = -ENOMEM;
+
+ lockdep_assert_held(&heap->kctx->csf.tiler_heaps.lock);
+
+ if (WARN_ON(!nr_in_flight) ||
+ WARN_ON(pending_frag_count > nr_in_flight))
+ return -EINVAL;
+
+ if (nr_in_flight <= heap->target_in_flight) {
+ if (heap->chunk_count < heap->max_chunks) {
+ /* Not exceeded the target number of render passes yet so be
+ * generous with memory.
+ */
+ err = create_chunk(heap, false);
+
+ if (likely(!err)) {
+ struct kbase_csf_tiler_heap_chunk *new_chunk =
+ get_last_chunk(heap);
+ if (!WARN_ON(!new_chunk)) {
+ *new_chunk_ptr =
+ encode_chunk_ptr(heap->chunk_size,
+ new_chunk->gpu_va);
+ return 0;
+ }
+ }
+ } else if (pending_frag_count > 0) {
+ err = -EBUSY;
+ } else {
+ err = -ENOMEM;
+ }
+ } else {
+ /* Reached target number of render passes in flight.
+ * Wait for some of them to finish
+ */
+ err = -EBUSY;
+ }
+
+ return err;
+}
+
+int kbase_csf_tiler_heap_alloc_new_chunk(struct kbase_context *kctx,
+ u64 gpu_heap_va, u32 nr_in_flight, u32 pending_frag_count, u64 *new_chunk_ptr)
+{
+ struct kbase_csf_tiler_heap *heap;
+ int err = -EINVAL;
+
+ mutex_lock(&kctx->csf.tiler_heaps.lock);
+
+ heap = find_tiler_heap(kctx, gpu_heap_va);
+
+ if (likely(heap)) {
+ err = alloc_new_chunk(heap, nr_in_flight, pending_frag_count,
+ new_chunk_ptr);
+
+ KBASE_TLSTREAM_AUX_TILER_HEAP_STATS(
+ kctx->kbdev, kctx->id, heap->heap_id,
+ PFN_UP(heap->chunk_size * heap->max_chunks),
+ PFN_UP(heap->chunk_size * heap->chunk_count),
+ heap->max_chunks, heap->chunk_size, heap->chunk_count,
+ heap->target_in_flight, nr_in_flight);
+ }
+
+ mutex_unlock(&kctx->csf.tiler_heaps.lock);
+
+ return err;
+}